Shovel eventInteractive map, route sheet, and step-by-step guide.Open interactive map ↗
Himiko
SSR+ rarity

Himiko

Spellbreaker Miko

Arcane wisdomWild spirit
PVE
A+
PVP
A+
Overall
A+
Class
Archer
Attack range
Ranged
Attack type
Physical
Rarity
SSR+ rarity

Skills

Overdrive

Fatebound Lock

Cooldown · 18 seconds Cost · 2

Throws a butterfly bow at the current target, dealing physical damage equal to 500-770% of Attack. Inflicts [Bind] on the current target and a random enemy Luminary (prioritizing ranged units), and inflicts . When one of the targets afflicted with [Bind] takes damage, the other target takes physical damage equal to 1300-1960% of the damage value. [Bind] lasts for 15 seconds and can simultaneously bind up to two enemy units. When either target of [Bind] dies, deals physical damage equal to 3000-4800% of Attack to the other target and removes [Bind].

Ultimate Skill

Demon-Sealing Arrow

Cooldown · 12 seconds

Shoots a Demon-Sealing Arrow, dealing physical damage equal to 700-1180% of Attack to enemies along its path and instantly kills non-elite summons. Each time an ally uses an Overdrive, gains 1 stack of . When releasing [Demon-Sealing Arrow], consumes 3 stacks of , increasing the damage to 1400-2360% of Attack, with 100% Lifesteal. Additionally, deals True Damage equal to 80% of their HP to elite summons.

Secret Skill

Spiritual Speed

Cooldown · 0 seconds

For each enemy unit killed, randomly inflicts on 1 enemy and gains 1 stack of [Spiritual Speed]. Up to 20 stack(s) can be accumulated. Each stack of [Spiritual Speed] permanently increases Attack Speed by 15-27%.

Special Skill

Amaterasu's Divine Arrow

Cooldown · 0 seconds

Grants a 70% chance for basic attacks to fire an additional arrow at the current target. If an additional arrow is fired and there are enemies on the battlefield with , an arrow is also fired at enemies. Each arrow deals physical damage equal to 300-480% of Attack. When current HP percentage is above 80%, consumes 30% of current HP to gain an effect for the next 10s, allowing basic attacks and active skills to ignore 30% of the target's Physical Defense. (Can only trigger once every 15s. This defense-ignoring effect can stack up to 40%.)

Talent

Divine Oracle's Purge

Level 1
When dealing damage with basic attacks or active skills to targets afflicted with , additionally inflicts physical damage equal to 450-660% of Attack and inflicts a stack of [Magic Break Wedge] on the target, lasting for 8s. Can stack up to 5 times, with each stack reducing the target's Block by 150-210. When HP is lost, regenerates Rage. When Rage is at the limit, enters the state. While in the state, the additional damage from [Divine Oracle's Purge] is increased to 2x.
Level 2
At the start of battle, immediately inflicts and [Magic Break Wedge] on two enemy Luminaries.
Level 3
Increases Critical Damage by 10% and Skill Haste by 5.
Level 4
[Demon-Sealing Arrow] When dealing damage to enemies afflicted with , additionally inflicts and , silencing their Special Skill for 8s.
Level 7
[Demon-Sealing Arrow] [Demon-Sealing Arrow]'s cooldown decreases by 2s for each target afflicted with that it hits.

Divinity

Level 1 Attack Enhancement

Attack Enhancement

Boosts Attack by 5%.

Level 2 Arcane Attack · Arcane Attack Speed

Arcane Attack

Boosts Attack by 12% for 2 seconds when gaining .

Arcane Attack Speed

Boosts Attack Speed by 16% for 2 seconds when gaining .

Level 3 Attack Enhancement · Crit Enhancement

Attack Enhancement

Boosts Attack by 7%.

Crit Enhancement

Grants 150 Critical Hit.

Level 4 Arcane Crit · Arcane Attack

Arcane Crit

Grants 250 Crit for 2s when an ally consumes .

Arcane Attack

Grants 12% Attack for 2s when an ally consumes .

Level 5 Magic Defense Enhancement · Attack Speed Enhancement

Magic Defense Enhancement

Boosts Magic Defense by 10%.

Attack Speed Enhancement

Boosts Attack Speed by 10%.

Level 6 Amaterasu's Volley

Amaterasu's Volley

[Amaterasu's Divine Arrow] The chance of firing additional arrows is increased to 100%.

Teams

Team compositions featuring this character

Some teams and artifact recommendations are sourced from Hideout Guides, DTWiki, and Gamekee.

PVE Wild spirit
Formation grid (3×3)
BackMiddleFront
Himiko
Tamamo-no-Mae
Venus
Prometheus
Lilith
Heracles
Recommended wyrmspells (4)
Agility Aura
Breach Agility Aura
Drain Aura
Refuge Drain Aura
Furious Roar
Wildcry Furious Roar
Wild Advance
Dragon’s call Wild Advance
Recommended artifacts (9)

Faction-based suggestions (CN)

Dagda's Great Cauldron
Dagda's Great Cauldron

At the start of battle, the allied Wyrm and the Luminary with the lowest HP each gain a Shield equal to 20% of their own Max HP for 8s. While the Shield is active, its target receives 20% more Healing. When the Shield disappears, it inflicts a 1s Stun on enemies within a large circular area around its target. Triggers once every 12s thereafter.

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Dreamcatcher
Dreamcatcher

During battle, all allied Luminaries and Wyrms gain 15% Max HP. Records damage taken by each allied Luminary or Wyrm over the next 6 seconds. After 6 seconds, restores HP equal to 50% of the accumulated damage taken. This effect triggers for the first time 3 seconds after battle start, then once every 20 seconds.

Cupid's Arrow
Cupid's Arrow

At the start of battle, allied back-row Luminaries lose 30% of their Max HP and gain Damage Reduction Up. After 5 seconds, restores HP equal to 45% of the target's Max HP.

Spear of Longinus
Spear of Longinus

Increase Physical Damage of middle-row Luminary by 15% [Opening Skill] At the start of the battle, deals 500% Physical Damage of Wyrm Attack to enemy units in a straight line. This skill can trigger the Punishment effect. When the Punishment effect is triggered, additionally applies Physical Defense Down.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Eye of Horus
Eye of Horus

Increases Critical Rate of allied mid-row Luminaries by 150.

Golden Fleece
Golden Fleece

At the start of battle, front row Luminaries gain a Shield equal to 15% of their max HP, lasting for 15 seconds.

Sisyphus Monolith
Sisyphus Monolith

Increases HP for all allied Luminaries by 3%.

View team →
PVE Arcane wisdom
Formation grid (3×3)
BackMiddleFront
Artemis
Scheherazade
Himiko
Vivienne
Pompey
Talos
Recommended wyrmspells (4)
Agility Aura
Breach Agility Aura
Drain Aura
Refuge Drain Aura
Arcane Roar
Wildcry Arcane Roar
Efficiency Mastery
Dragon’s call Efficiency Mastery
Recommended artifacts (5)

Faction-based suggestions (CN)

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Heimdall's Horn
Heimdall's Horn

When our frontline Luminaries cast their Overdrives, they gain a Shield equal to 18% of their max HP for 6s and gain Attack Boost. This can be triggered up to 3 times per battle.

Sage's Stone
Sage's Stone

Your team's Overdrive Points regenerate 5% faster

Wings of Icarus
Wings of Icarus

Increases Attack for all allied Luminaries by 3%.

View team →
PVE Arcane wisdom
Formation grid (3×3)
BackMiddleFront
Artemis
Azure Dragon
Himiko
Poseidon
Pompey
Talos
Recommended artifacts (5)

Faction-based suggestions (CN)

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Heimdall's Horn
Heimdall's Horn

When our frontline Luminaries cast their Overdrives, they gain a Shield equal to 18% of their max HP for 6s and gain Attack Boost. This can be triggered up to 3 times per battle.

Sage's Stone
Sage's Stone

Your team's Overdrive Points regenerate 5% faster

Wings of Icarus
Wings of Icarus

Increases Attack for all allied Luminaries by 3%.

View team →
PVE Wild spirit
Formation grid (3×3)
BackMiddleFront
Venus
Tyrfing
Hera
Lilith
Athena
Talos
Recommended artifacts (9)

Faction-based suggestions (CN)

Dagda's Great Cauldron
Dagda's Great Cauldron

At the start of battle, the allied Wyrm and the Luminary with the lowest HP each gain a Shield equal to 20% of their own Max HP for 8s. While the Shield is active, its target receives 20% more Healing. When the Shield disappears, it inflicts a 1s Stun on enemies within a large circular area around its target. Triggers once every 12s thereafter.

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Dreamcatcher
Dreamcatcher

During battle, all allied Luminaries and Wyrms gain 15% Max HP. Records damage taken by each allied Luminary or Wyrm over the next 6 seconds. After 6 seconds, restores HP equal to 50% of the accumulated damage taken. This effect triggers for the first time 3 seconds after battle start, then once every 20 seconds.

Cupid's Arrow
Cupid's Arrow

At the start of battle, allied back-row Luminaries lose 30% of their Max HP and gain Damage Reduction Up. After 5 seconds, restores HP equal to 45% of the target's Max HP.

Spear of Longinus
Spear of Longinus

Increase Physical Damage of middle-row Luminary by 15% [Opening Skill] At the start of the battle, deals 500% Physical Damage of Wyrm Attack to enemy units in a straight line. This skill can trigger the Punishment effect. When the Punishment effect is triggered, additionally applies Physical Defense Down.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Eye of Horus
Eye of Horus

Increases Critical Rate of allied mid-row Luminaries by 150.

Golden Fleece
Golden Fleece

At the start of battle, front row Luminaries gain a Shield equal to 15% of their max HP, lasting for 15 seconds.

Sisyphus Monolith
Sisyphus Monolith

Increases HP for all allied Luminaries by 3%.

View team →
PVE Wild spirit
Formation grid (3×3)
BackMiddleFront
Venus
Tyrfing
Himiko
Lilith
Athena
Talos
Recommended artifacts (9)

Faction-based suggestions (CN)

Dagda's Great Cauldron
Dagda's Great Cauldron

At the start of battle, the allied Wyrm and the Luminary with the lowest HP each gain a Shield equal to 20% of their own Max HP for 8s. While the Shield is active, its target receives 20% more Healing. When the Shield disappears, it inflicts a 1s Stun on enemies within a large circular area around its target. Triggers once every 12s thereafter.

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Dreamcatcher
Dreamcatcher

During battle, all allied Luminaries and Wyrms gain 15% Max HP. Records damage taken by each allied Luminary or Wyrm over the next 6 seconds. After 6 seconds, restores HP equal to 50% of the accumulated damage taken. This effect triggers for the first time 3 seconds after battle start, then once every 20 seconds.

Cupid's Arrow
Cupid's Arrow

At the start of battle, allied back-row Luminaries lose 30% of their Max HP and gain Damage Reduction Up. After 5 seconds, restores HP equal to 45% of the target's Max HP.

Spear of Longinus
Spear of Longinus

Increase Physical Damage of middle-row Luminary by 15% [Opening Skill] At the start of the battle, deals 500% Physical Damage of Wyrm Attack to enemy units in a straight line. This skill can trigger the Punishment effect. When the Punishment effect is triggered, additionally applies Physical Defense Down.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Eye of Horus
Eye of Horus

Increases Critical Rate of allied mid-row Luminaries by 150.

Golden Fleece
Golden Fleece

At the start of battle, front row Luminaries gain a Shield equal to 15% of their max HP, lasting for 15 seconds.

Sisyphus Monolith
Sisyphus Monolith

Increases HP for all allied Luminaries by 3%.

View team →
PVP Arcane wisdom
Formation grid (3×3)
BackMiddleFront
Artemis
Azure Dragon
Himiko
Poseidon
Pompey
Talos
Recommended artifacts (5)

Faction-based suggestions (CN)

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Heimdall's Horn
Heimdall's Horn

When our frontline Luminaries cast their Overdrives, they gain a Shield equal to 18% of their max HP for 6s and gain Attack Boost. This can be triggered up to 3 times per battle.

Sage's Stone
Sage's Stone

Your team's Overdrive Points regenerate 5% faster

Wings of Icarus
Wings of Icarus

Increases Attack for all allied Luminaries by 3%.

View team →
PVP Wild spirit
Formation grid (3×3)
BackMiddleFront
Venus
Tyrfing
Hera
Lilith
Athena
Talos
Recommended artifacts (9)

Faction-based suggestions (CN)

Dagda's Great Cauldron
Dagda's Great Cauldron

At the start of battle, the allied Wyrm and the Luminary with the lowest HP each gain a Shield equal to 20% of their own Max HP for 8s. While the Shield is active, its target receives 20% more Healing. When the Shield disappears, it inflicts a 1s Stun on enemies within a large circular area around its target. Triggers once every 12s thereafter.

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Dreamcatcher
Dreamcatcher

During battle, all allied Luminaries and Wyrms gain 15% Max HP. Records damage taken by each allied Luminary or Wyrm over the next 6 seconds. After 6 seconds, restores HP equal to 50% of the accumulated damage taken. This effect triggers for the first time 3 seconds after battle start, then once every 20 seconds.

Cupid's Arrow
Cupid's Arrow

At the start of battle, allied back-row Luminaries lose 30% of their Max HP and gain Damage Reduction Up. After 5 seconds, restores HP equal to 45% of the target's Max HP.

Spear of Longinus
Spear of Longinus

Increase Physical Damage of middle-row Luminary by 15% [Opening Skill] At the start of the battle, deals 500% Physical Damage of Wyrm Attack to enemy units in a straight line. This skill can trigger the Punishment effect. When the Punishment effect is triggered, additionally applies Physical Defense Down.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Eye of Horus
Eye of Horus

Increases Critical Rate of allied mid-row Luminaries by 150.

Golden Fleece
Golden Fleece

At the start of battle, front row Luminaries gain a Shield equal to 15% of their max HP, lasting for 15 seconds.

Sisyphus Monolith
Sisyphus Monolith

Increases HP for all allied Luminaries by 3%.

View team →