Database
Artifacts
Eternal Spear
Effect
Applies Stun for 1 second to two random enemy Luminaries, dealing 3000% of Wyrm's Attack as Magic Damage. Removes their Untargetable status and prevents them from gaining Untargetable status for 3 seconds (does not affect Bosses). This effect cannot be Dodged and can target Luminaries in Untargetable status. Triggers 5 seconds after the battle starts, then once every 20 seconds thereafter.
Level progression (8)
Treasures (6)
Mjolnir
Effect
When an enemy Luminary releases an Overdrive, Thor the Thunder Goddess immediately descends onto the battlefield and throws Mjolnir at them, dealing 600% of Wyrm Attack as Magic Damage and applying 2s of Stun. This effect triggers every 30s and can occur up to 2 times per battle. Skills interrupted by Mjolnir will refund half of the Overdrive Energy Consumption and 8s of skill Cooldown.
Level progression (8)
Treasures (6)
The Elysian Cup
Effect
Grants the allied Luminary with the lowest current HP percentage the [Divine Power] status: Increases Crit Resist by 9,999, and Attack, Physical Defense, and Magic Defense by 40% for 10s. Triggers 3s after the battle starts, and every 30s thereafter.
Level progression (8)
Treasures (6)
Anubis Scales
3 × 2Effect
When an allied Luminary takes fatal damage, other allies sequentially consume 10% of their Max HP to heal the Luminary that took fatal damage for 1.2x the consumed amount (in this order: non-elite summons, elite summons, Luminaries, Wyrms) until the Luminary's HP exceeds 60%. Triggers only once every 30s.
Level progression (8)
Treasures (6)
Dagda's Great Cauldron
3 × 2Effect
At the start of battle, the allied Wyrm and the Luminary with the lowest HP each gain a Shield equal to 20% of their own Max HP for 8s. While the Shield is active, its target receives 20% more Healing. When the Shield disappears, it inflicts a 1s Stun on enemies within a large circular area around its target. Triggers once every 12s thereafter.
Level progression (8)
Treasures (6)
Dreamcatcher
3 × 4Effect
During battle, all allied Luminaries and Wyrms gain 15% Max HP. Records damage taken by each allied Luminary or Wyrm over the next 6 seconds. After 6 seconds, restores HP equal to 50% of the accumulated damage taken. This effect triggers for the first time 3 seconds after battle start, then once every 20 seconds.
Level progression (8)
Treasures (6)
Flame of Olympus
3 × 2Effect
Grants the middle row Luminary with the highest attack of the [Legacy] effect: Whenever it applies a Buff Status to other allies, the target additionally receives an attack bonus equal to 24% of the caster's current attack (up to 100% of the target's attack), lasting for 4s, non-stackable. Additionally, during the effect duration, the target heals for 4% of the damage dealt after each attack.
Level progression (8)
Treasures (6)
Holy Grail
3 × 2Effect
At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.
Level progression (8)
Treasures (6)
Necromancer's Codex
2 × 2Effect
At the start of the battle, applies Curse to the enemy Luminary with the highest Crit Damage for 15s. During the Curse duration, reduces Crit and Crit Resist by 300. When the target afflicted with the Curse dies, it triggers an explosion that deals 600% of Wyrm Attack as magic damage to enemies within a large circular area. This explosion can trigger the Punishment effect. When the Punishment effect is triggered, it applies Curse to the target affected by Punishment.
Level progression (8)
Treasures (6)
Sea God's Trident
3 × 4Effect
Unleashes a tidal wave to deal magic damage equal to 1040% of Wyrm Attack to all enemy units. Each time a debuff is applied to an enemy unit during this battle, the damage it takes from the tidal wave is increased by 6%. If the debuff applied is Evaporation or Flash Freeze, the damage it takes from the tidal wave is further increased by an additional 6% (up to a maximum increase of 150%). Triggers 10s after the start of battle, and then every 30 seconds after.
Level progression (8)
Treasures (6)
Spear of Longinus
3 × 4Effect
Increase Physical Damage of middle-row Luminary by 15% [Opening Skill] At the start of the battle, deals 500% Physical Damage of Wyrm Attack to enemy units in a straight line. This skill can trigger the Punishment effect. When the Punishment effect is triggered, additionally applies Physical Defense Down.
Level progression (8)
Treasures (6)
Sword of Damocles
3 × 4Effect
When an allied Luminary unleashes an Overdrive, your Wyrm gains 1 stack of [Damocles]. Upon reaching 5 stacks of [Damocles], consumes 5 stacks to inflict 1 stack of [Usurpation] on all enemies. Each stack of [Usurpation] reduces Physical Defense and Magic Defense by 8% for 8s and can stack up to 3 times. After inflicting [Usurpation], deals 400% of Wyrm's Attack as physical damage to all enemies.
Level progression (8)
Treasures (6)
Trader's Scepter
3 × 2Effect
Applies the [Serpent's Kiss] effect to the friendly mid-row phantom with the highest attack power. When inflicting a debuff, deals Magic Damage equal to 260% of its own attack and reduces the target's Magic Defense by 3%. Lasts for 6 seconds, up to 6 stack(s). Each target can trigger this effect once every 2 seconds.
Level progression (8)
Treasures (6)
Anka Rune
2 × 2Effect
At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.
Level progression (8)
Treasures (4)
Cupid's Arrow
2 × 2Effect
At the start of battle, allied back-row Luminaries lose 30% of their Max HP and gain Damage Reduction Up. After 5 seconds, restores HP equal to 45% of the target's Max HP.
Level progression (8)
Treasures (4)
Eye of Horus
2 × 2Effect
Increases Critical Rate of allied mid-row Luminaries by 150.
Level progression (8)
Treasures (4)
Heimdall's Horn
3 × 2Effect
When our frontline Luminaries cast their Overdrives, they gain a Shield equal to 18% of their max HP for 6s and gain Attack Boost. This can be triggered up to 3 times per battle.
Level progression (8)
Treasures (4)
Vajra
2 × 2Effect
Grants back-row allied Luminaries [Nectar]. While [Nectar] is active, buffs gained last 25% longer. After gaining buffs 5 times, restores HP equal to 30% of Max HP. This effect can tigger once every 6s.
Level progression (8)
Treasures (4)
Zeus's Thunder
3 × 2Effect
Continuously attacks the enemy Luminary with the lowest HP percentage, dealing 500% of Wyrm's attack power as magic damage. Triggers once every 30s.
Level progression (8)
Treasures (4)
Aladdin's Lamp
3 × 2Effect
At the start of battle, there is a 50% chance for a back row Luminary to randomly gain one of the following: Attack Boost, Crit Up, or Attack Speed Up.
Level progression (8)
Treasures (3)
Golden Fleece
3 × 2Effect
At the start of battle, front row Luminaries gain a Shield equal to 15% of their max HP, lasting for 15 seconds.
Level progression (8)
Treasures (4)
Sun God's Cloak
2 × 2Effect
Grants the front row Luminary with the highest HP the [Scorching Sun] effect, dealing magic damage equal to 6% of max HP to nearby enemies every 2s. Triggers once every 30s and lasts for 15s.
Level progression (8)
Treasures (3)
Orpheus Lyre
2 × 2Effect
Instantly restores 12% of their max HP to the 3 Luminary allies with the lowest HP percentage, triggering once every 30s.
Level progression (8)
Treasures (3)
Sage's Stone
3 × 2Effect
Your team's Overdrive Points regenerate 5% faster
Level progression (8)
Treasures (4)
Sealed Magic Bottle
2 × 2Effect
Reduce incoming damage from the enemy's strongest Luminary by 15% for 15 seconds
Level progression (8)
Treasures (3)
Solomon's Ring
3 × 2Effect
Enemy team's Overdrive Points regen slows by 5%
Level progression (8)
Treasures (3)
Sisyphus Monolith
2 × 2Effect
Increases HP for all allied Luminaries by 3%.
Level progression (8)
Treasures (3)
Wings of Icarus
2 × 2Effect
Increases Attack for all allied Luminaries by 3%.
Level progression (8)
Treasures (3)
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