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Tamamo-no-Mae
SSR+ rarity

Tamamo-no-Mae

Fox Enchantress

Wild spiritSanctum glory
PVE
S
PVP
S
Overall
S
Class
Mage
Attack range
Ranged
Attack type
Magical
Rarity
SSR+ rarity

Skills

Overdrive

Foxfire Frenzy

Cooldown · 20 seconds Cost · 3

Summons Foxfire, firing 20 magic missiles at the current target, each dealing 180-228% of Attack as Magic Damage. Gains Rage when HP decreases. At max Rage, enters the state. While in the state, active skills ignore 15% of the target's MDEF (Magic Defense Ignore effect can stack up to 40%). If [Foxfire Frenzy] is released while in the state, additionally fires 10 more magic missiles, and all magic missiles deal an additional 160% damage.

Ultimate Skill

Soulflame Boomerang

Cooldown · 10 seconds

Launches a magic orb forward and then pulls it back, dealing 90-126% of Attack as Magic Damage to enemies it collides with. Targets hit twice are additionally afflicted with . If HP is above 70%, sacrifices an additional 30% of current HP upon casting, randomly gains , increases the magic orb's damage to 150-198% of Attack, and inflicts 100% Lifesteal.

Secret Skill

Divine Fox's Blessing

Cooldown · 0 seconds

During battle, increases its MDEF by 30-43.2%. When its active skills deal damage, additionally applies magic damage equal to 80-116% of its MDEF. When possessing both and , enters the status. While in the status, [Foxfire Frenzy] additionally applies magic damage equal to 60-84% of its MDEF when dealing damage, and exits the status after [Foxfire Frenzy] ends.

Special Skill

Nine-Tailed Bewitchment

Cooldown · 14 seconds

Launches 6 magic projectiles at the current target. Each projectile deals magic damage equal to 70-94% of Attack and has a 15% chance of applying for 5 seconds. When successfully ing an enemy unit, randomly gains 1 (can only trigger once every 8 seconds). If self is under , an additional 6 magic projectiles are launched.

Talent

Soul Seizure

Level 1
When Tamamo-no-Mae's active skill deals damage to the current target, there is a 30% chance to apply one stack of [Foxfire Bind] to that target. The steal effect can stack up to 10 stack(s), stealing 4-5.2% MDEF from the target with each stack (does not affect bosses). All [Foxfire Bind] stacks are cleared when Tamamo-no-Mae switches targets.
Level 2
The trigger chance of [Foxfire Bind] is increased to 50%, and each stack steals an additional 5% Overdrive Damage Boost from the target.
Level 3
Increases HP by 10% and boosts Magic Defense by 4%.
Level 4
When Tamamo-no-Mae's active skill deals damage, if the target is at maximum stacks of [Foxfire Bind], Tamamo-no-Mae additionally gains a shield equal to 10% of her Attack for 8 seconds, stacking up to 10 times.
Level 7
If Tamamo-no-Mae's current target dies while carrying 5 or more stack(s) of [Foxfire Bind], Tamamo-no-Mae immediately restores 100% Rage, and the next target inherits 5 stack(s) of [Foxfire Bind].

Divinity

Level 1 Attack Enhancement

Attack Enhancement

Boosts Attack by 5%.

Level 2 Wild Attack · Wild Crit

Wild Attack

Boosts Attack by 12% for 8 seconds when entering .

Wild Crit

Grants 250 Critical Hit for 8 seconds when entering .

Level 3 Physical Defense Enhancement · Attack Enhancement

Physical Defense Enhancement

Boosts Physical Defense by 10%.

Attack Enhancement

Boosts Attack by 7%.

Level 4 Wild Attack · Wild Haste

Wild Attack

Grants 12% Attack for 4s when an ally enters the state.

Wild Haste

Grants 12 Haste for 4s when an ally enters the state.

Level 5 Haste Enhancement · Crit Enhancement

Haste Enhancement

Grants 7 Haste.

Crit Enhancement

Grants 150 Critical Hit.

Level 6 Soul Devour

Soul Devour

[Soul Seizure] When the current target's [Binding Foxfire] reaches full stack(s), Tamamo-no-Mae gains and .

Teams

Team compositions featuring this character

Some teams and artifact recommendations are sourced from Hideout Guides, DTWiki, and Gamekee.

PVE Wild spirit
Formation grid (3×3)
BackMiddleFront
Himiko
Tamamo-no-Mae
Venus
Prometheus
Lilith
Heracles
Recommended wyrmspells (4)
Agility Aura
Breach Agility Aura
Drain Aura
Refuge Drain Aura
Furious Roar
Wildcry Furious Roar
Wild Advance
Dragon’s call Wild Advance
Recommended artifacts (9)

Faction-based suggestions (CN)

Dagda's Great Cauldron
Dagda's Great Cauldron

At the start of battle, the allied Wyrm and the Luminary with the lowest HP each gain a Shield equal to 20% of their own Max HP for 8s. While the Shield is active, its target receives 20% more Healing. When the Shield disappears, it inflicts a 1s Stun on enemies within a large circular area around its target. Triggers once every 12s thereafter.

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Dreamcatcher
Dreamcatcher

During battle, all allied Luminaries and Wyrms gain 15% Max HP. Records damage taken by each allied Luminary or Wyrm over the next 6 seconds. After 6 seconds, restores HP equal to 50% of the accumulated damage taken. This effect triggers for the first time 3 seconds after battle start, then once every 20 seconds.

Cupid's Arrow
Cupid's Arrow

At the start of battle, allied back-row Luminaries lose 30% of their Max HP and gain Damage Reduction Up. After 5 seconds, restores HP equal to 45% of the target's Max HP.

Spear of Longinus
Spear of Longinus

Increase Physical Damage of middle-row Luminary by 15% [Opening Skill] At the start of the battle, deals 500% Physical Damage of Wyrm Attack to enemy units in a straight line. This skill can trigger the Punishment effect. When the Punishment effect is triggered, additionally applies Physical Defense Down.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Eye of Horus
Eye of Horus

Increases Critical Rate of allied mid-row Luminaries by 150.

Golden Fleece
Golden Fleece

At the start of battle, front row Luminaries gain a Shield equal to 15% of their max HP, lasting for 15 seconds.

Sisyphus Monolith
Sisyphus Monolith

Increases HP for all allied Luminaries by 3%.

View team →
PVE Sanctum glory
Formation grid (3×3)
BackMiddleFront
Tamamo-no-Mae
Poseidon
Zeus
Vivienne
Athena
Talos
Recommended artifacts (8)

Faction-based suggestions (CN)

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Vajra
Vajra

Grants back-row allied Luminaries [Nectar]. While [Nectar] is active, buffs gained last 25% longer. After gaining buffs 5 times, restores HP equal to 30% of Max HP. This effect can tigger once every 6s.

Flame of Olympus
Flame of Olympus

Grants the middle row Luminary with the highest attack of the [Legacy] effect: Whenever it applies a Buff Status to other allies, the target additionally receives an attack bonus equal to 24% of the caster's current attack (up to 100% of the target's attack), lasting for 4s, non-stackable. Additionally, during the effect duration, the target heals for 4% of the damage dealt after each attack.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Zeus's Thunder
Zeus's Thunder

Continuously attacks the enemy Luminary with the lowest HP percentage, dealing 500% of Wyrm's attack power as magic damage. Triggers once every 30s.

Eye of Horus
Eye of Horus

Increases Critical Rate of allied mid-row Luminaries by 150.

Aladdin's Lamp
Aladdin's Lamp

At the start of battle, there is a 50% chance for a back row Luminary to randomly gain one of the following: Attack Boost, Crit Up, or Attack Speed Up.

Wings of Icarus
Wings of Icarus

Increases Attack for all allied Luminaries by 3%.

View team →
PVP Sanctum glory
Formation grid (3×3)
BackMiddleFront
Tamamo-no-Mae
Poseidon
Zeus
Vivienne
Athena
Talos
Recommended artifacts (8)

Faction-based suggestions (CN)

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Vajra
Vajra

Grants back-row allied Luminaries [Nectar]. While [Nectar] is active, buffs gained last 25% longer. After gaining buffs 5 times, restores HP equal to 30% of Max HP. This effect can tigger once every 6s.

Flame of Olympus
Flame of Olympus

Grants the middle row Luminary with the highest attack of the [Legacy] effect: Whenever it applies a Buff Status to other allies, the target additionally receives an attack bonus equal to 24% of the caster's current attack (up to 100% of the target's attack), lasting for 4s, non-stackable. Additionally, during the effect duration, the target heals for 4% of the damage dealt after each attack.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Zeus's Thunder
Zeus's Thunder

Continuously attacks the enemy Luminary with the lowest HP percentage, dealing 500% of Wyrm's attack power as magic damage. Triggers once every 30s.

Eye of Horus
Eye of Horus

Increases Critical Rate of allied mid-row Luminaries by 150.

Aladdin's Lamp
Aladdin's Lamp

At the start of battle, there is a 50% chance for a back row Luminary to randomly gain one of the following: Attack Boost, Crit Up, or Attack Speed Up.

Wings of Icarus
Wings of Icarus

Increases Attack for all allied Luminaries by 3%.

View team →
PVP Wild spirit
Formation grid (3×3)
BackMiddleFront
Venus
Tyrfing
Tamamo-no-Mae
Prometheus
Lilith
Hitomi
Recommended artifacts (9)

Faction-based suggestions (CN)

Dagda's Great Cauldron
Dagda's Great Cauldron

At the start of battle, the allied Wyrm and the Luminary with the lowest HP each gain a Shield equal to 20% of their own Max HP for 8s. While the Shield is active, its target receives 20% more Healing. When the Shield disappears, it inflicts a 1s Stun on enemies within a large circular area around its target. Triggers once every 12s thereafter.

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Dreamcatcher
Dreamcatcher

During battle, all allied Luminaries and Wyrms gain 15% Max HP. Records damage taken by each allied Luminary or Wyrm over the next 6 seconds. After 6 seconds, restores HP equal to 50% of the accumulated damage taken. This effect triggers for the first time 3 seconds after battle start, then once every 20 seconds.

Cupid's Arrow
Cupid's Arrow

At the start of battle, allied back-row Luminaries lose 30% of their Max HP and gain Damage Reduction Up. After 5 seconds, restores HP equal to 45% of the target's Max HP.

Spear of Longinus
Spear of Longinus

Increase Physical Damage of middle-row Luminary by 15% [Opening Skill] At the start of the battle, deals 500% Physical Damage of Wyrm Attack to enemy units in a straight line. This skill can trigger the Punishment effect. When the Punishment effect is triggered, additionally applies Physical Defense Down.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Eye of Horus
Eye of Horus

Increases Critical Rate of allied mid-row Luminaries by 150.

Golden Fleece
Golden Fleece

At the start of battle, front row Luminaries gain a Shield equal to 15% of their max HP, lasting for 15 seconds.

Sisyphus Monolith
Sisyphus Monolith

Increases HP for all allied Luminaries by 3%.

View team →