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Hera
SSR EX rarity

Hera

The Queen

Elemental echoWild spirit
PVE
A+
PVP
A+
Overall
A+
Class
Archer
Attack range
Ranged
Attack type
Physical
Rarity
SSR EX rarity

Skills

Overdrive

Thousand Pinions

Cooldown · 30 seconds Cost · 4

Detonates on all enemy Luminaries, dealing physical damage equal to 220-340% of Attack for each stack to enemies in a medium circular area around each target. Then recalls all stacks. For every 3 stacks recalled, gains 1 stack of .

Ultimate Skill

Bloodfeather Blossoms

Cooldown · 10 seconds

Consumes 30% of current HP to launch several peacock plumes into a cone-shaped area ahead, dealing physical damage equal to 600-960% of Attack to enemies hit and inflicting and 1 stack of . If a target is already afflicted with , additionally inflicts 1 stack of and for 2s.

Secret Skill

Save the Queen

Cooldown · 0 seconds

At the start of battle, grants 5 stacks of to allied Luminaries and Wyrms of the same faction. While possessing , gains Control Immunity and increases the amount of Physical Defense ignored by 20-32%.

Special Skill

Featherblade Blitz

Cooldown · 0 seconds

Whenever is inflicted on an enemy, additionally deals physical damage equal to 150-240% of Attack. Gains Rage when losing HP. At max Rage, enters the state. While in the state, additional damage is doubled, basic attacks target 2 additional enemies, and each basic attack has a 30% chance to inflict 1 stack of after dealing damage.

Talent

Frostplume Brand

Level 1
When an enemy Luminary or Wyrm reaches 5 stacks of , reduces own Overdrive cooldown by 6s. When is removed from an enemy Luminary, each stack deals true damage equal to 2-3.2% of the target's Max HP (capped at 30-48% of Attack).
Level 2
At the start of battle, gains 100% Rage.
Level 3
[Bloodfeather Blossoms] grants 70% Lifesteal. Whenever is inflicted on an enemy Luminary, reduces [Bloodfeather Blossoms]'s cooldown by 2s. This effect can trigger once every 0.5s.
Level 4
When using an Overdrive, removes 2 stacks of [Next Overdrive Energy Cost +1] from each allied Luminary of the same faction. When an enemy Luminary or Wyrm reaches 5 stacks of , reduces own next Overdrive Energy Cost by 1.
Level 5
Increases Attack Speed by 8% and Crit by 120.
Level 7
Increases Crit by 200.

Divinity

Level 1 Attack Enhancement

Attack Enhancement

Boosts Attack by 5%.

Level 2 Elemental Attack · Elemental Attack Speed

Elemental Attack

Boosts Attack by 12% for 4 seconds when applying .

Elemental Attack Speed

Boosts Attack Speed by 16% for 4 seconds when applying .

Level 3 Attack Enhancement · Crit Enhancement

Attack Enhancement

Boosts Attack by 7%.

Crit Enhancement

Grants 150 Critical Hit.

Level 4 Elemental Crit · Elemental Attack

Elemental Crit

Grants 250 Crit for 3s when an allied is triggered.

Elemental Attack

Grants 12% Attack for 3s when an allied is triggered.

Level 5 Magic Defense Enhancement · Attack Speed Enhancement

Magic Defense Enhancement

Boosts Magic Defense by 10%.

Attack Speed Enhancement

Boosts Attack Speed by 10%.

Level 6 Sigil of Myriad Plumes

Sigil of Myriad Plumes

After [Thousand Pinions] detonates and deals damage, it additionally inflicts 2 random on targets hit.

Teams

Team compositions featuring this character

Some teams and artifact recommendations are sourced from Hideout Guides, DTWiki, and Gamekee.

PVE Wild spirit
Formation grid (3×3)
BackMiddleFront
Venus
Tyrfing
Hera
Lilith
Athena
Talos
Recommended artifacts (9)

Faction-based suggestions (CN)

Dagda's Great Cauldron
Dagda's Great Cauldron

At the start of battle, the allied Wyrm and the Luminary with the lowest HP each gain a Shield equal to 20% of their own Max HP for 8s. While the Shield is active, its target receives 20% more Healing. When the Shield disappears, it inflicts a 1s Stun on enemies within a large circular area around its target. Triggers once every 12s thereafter.

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Dreamcatcher
Dreamcatcher

During battle, all allied Luminaries and Wyrms gain 15% Max HP. Records damage taken by each allied Luminary or Wyrm over the next 6 seconds. After 6 seconds, restores HP equal to 50% of the accumulated damage taken. This effect triggers for the first time 3 seconds after battle start, then once every 20 seconds.

Cupid's Arrow
Cupid's Arrow

At the start of battle, allied back-row Luminaries lose 30% of their Max HP and gain Damage Reduction Up. After 5 seconds, restores HP equal to 45% of the target's Max HP.

Spear of Longinus
Spear of Longinus

Increase Physical Damage of middle-row Luminary by 15% [Opening Skill] At the start of the battle, deals 500% Physical Damage of Wyrm Attack to enemy units in a straight line. This skill can trigger the Punishment effect. When the Punishment effect is triggered, additionally applies Physical Defense Down.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Eye of Horus
Eye of Horus

Increases Critical Rate of allied mid-row Luminaries by 150.

Golden Fleece
Golden Fleece

At the start of battle, front row Luminaries gain a Shield equal to 15% of their max HP, lasting for 15 seconds.

Sisyphus Monolith
Sisyphus Monolith

Increases HP for all allied Luminaries by 3%.

View team →
PVP Wild spirit
Formation grid (3×3)
BackMiddleFront
Venus
Tyrfing
Hera
Lilith
Athena
Talos
Recommended artifacts (9)

Faction-based suggestions (CN)

Dagda's Great Cauldron
Dagda's Great Cauldron

At the start of battle, the allied Wyrm and the Luminary with the lowest HP each gain a Shield equal to 20% of their own Max HP for 8s. While the Shield is active, its target receives 20% more Healing. When the Shield disappears, it inflicts a 1s Stun on enemies within a large circular area around its target. Triggers once every 12s thereafter.

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Dreamcatcher
Dreamcatcher

During battle, all allied Luminaries and Wyrms gain 15% Max HP. Records damage taken by each allied Luminary or Wyrm over the next 6 seconds. After 6 seconds, restores HP equal to 50% of the accumulated damage taken. This effect triggers for the first time 3 seconds after battle start, then once every 20 seconds.

Cupid's Arrow
Cupid's Arrow

At the start of battle, allied back-row Luminaries lose 30% of their Max HP and gain Damage Reduction Up. After 5 seconds, restores HP equal to 45% of the target's Max HP.

Spear of Longinus
Spear of Longinus

Increase Physical Damage of middle-row Luminary by 15% [Opening Skill] At the start of the battle, deals 500% Physical Damage of Wyrm Attack to enemy units in a straight line. This skill can trigger the Punishment effect. When the Punishment effect is triggered, additionally applies Physical Defense Down.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Eye of Horus
Eye of Horus

Increases Critical Rate of allied mid-row Luminaries by 150.

Golden Fleece
Golden Fleece

At the start of battle, front row Luminaries gain a Shield equal to 15% of their max HP, lasting for 15 seconds.

Sisyphus Monolith
Sisyphus Monolith

Increases HP for all allied Luminaries by 3%.

View team →