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Herman
SSR rarity

Herman

King of Beasts

Arcane wisdomIllusion veil
PVE
A
PVP
B
Overall
B
Class
Guardian
Attack range
Melee
Attack type
Physical
Rarity
SSR rarity

Skills

Overdrive

Savage Uproar

Cooldown · 20 seconds Cost · 3

Select a single target and roar at them, dealing physical damage equal to 450-720% of Attack. Additionally, enemies in a fan-shaped area in front of the caster take physical damage equal to 150-240% of Attack and are inflicted with . This skill can trigger the effect. When triggered, 3-5.7s of is applied to a single target.

Ultimate Skill

Axe Boomerang

Cooldown · 16 seconds

Throws two axes forward and then recalls them. Each axe deals physical damage equal to 150-230% of the caster's Attack to enemy units it passes through, and only hits the same target once. Applies to enemy units hit by both axes.

Secret Skill

Fearless Iron Bulwark

Cooldown · 0 seconds

When taking non-Overdrive Damage, increases own Damage Reduction by 16-32%.

Special Skill

Flame Axe Judgement

Cooldown · 12 seconds

Leaps into the air and slams down on a single target, dealing physical damage equal to 230-350% of Attack and gaining a shield equal to 15-23% of Max HP. The shield lasts for 6s.

Talent

Soulflame Ward

Level 1
Each time an ally releases an Overdrive, gains 1 stack of . After releasing a skill, if at least 3 stacks of are present, consumes 3 stacks to unleash 3 Spirit Flames. During the duration of Spirit Flames, deals 80-125% of Attack as physical damage every 2s to enemy units within a medium circular area and restores 8-12.5% of Max HP to self. Spirit Flames last for 8s.
Level 2
[Axe Boomerang] Increases the next Overdrive Energy Consumption by 1 for enemy units hit by 2 axes simultaneously.
Level 3
Boosts Physical Defense by 23%.
Level 4
While Spirit Fire is active, Overdrive Energy Consumption is reduced by 1 and Healing received is increased by 10%.
Level 7
Spirit Fire damage and recovery frequency is changed to 1s.

Divinity

Level 1 Health Enhancement

Health Enhancement

Boosts HP by 5%.

Level 2 Arcane Crit Resist · Illusion Block

Arcane Crit Resist

Increases Critical Resistance by 250 for 2 seconds when gaining .

Illusion Block

Increases Block by 250 for 8 seconds when triggering .

Level 3 Magic Defense Enhancement · Health Enhancement

Magic Defense Enhancement

Boosts Magic Defense by 10%.

Health Enhancement

Boosts HP by 7%.

Level 4 Arcane Magic Defense · Illusion Haste

Arcane Magic Defense

Increases Magic Defense by 16% for 2 seconds when an ally consumes .

Illusion Haste

Increases Haste by 12 for 3 seconds when an ally triggers .

Level 5 Health Enhancement · Block Enhancement

Health Enhancement

Boosts HP by 7%.

Block Enhancement

Grants 150 Block.

Level 6 Spiritfire Shield

Spiritfire Shield

[Spiritfire Guard] While Spiritfire is active, gain an additional 15% Physical and Magic Defense.

Teams

Team compositions featuring this character

Some teams and artifact recommendations are sourced from Hideout Guides, DTWiki, and Gamekee.

PVE Arcane wisdom
Formation grid (3×3)
BackMiddleFront
Artemis
Scheherazade
Himiko
Vivienne
Pompey
Talos
Recommended wyrmspells (4)
Agility Aura
Breach Agility Aura
Drain Aura
Refuge Drain Aura
Arcane Roar
Wildcry Arcane Roar
Efficiency Mastery
Dragon’s call Efficiency Mastery
Recommended artifacts (5)

Faction-based suggestions (CN)

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Heimdall's Horn
Heimdall's Horn

When our frontline Luminaries cast their Overdrives, they gain a Shield equal to 18% of their max HP for 6s and gain Attack Boost. This can be triggered up to 3 times per battle.

Sage's Stone
Sage's Stone

Your team's Overdrive Points regenerate 5% faster

Wings of Icarus
Wings of Icarus

Increases Attack for all allied Luminaries by 3%.

View team →
PVE Illusion veil
Formation grid (3×3)
BackMiddleFront
Lilith
Andvari
Crassus
Pompey
Artemis
Ares
Recommended wyrmspells (4)
Agility Aura
Breach Agility Aura
Drain Aura
Refuge Drain Aura
Punishing Roar
Wildcry Punishing Roar
Prey on the Weak
Dragon’s call Prey on the Weak
Recommended artifacts (7)

Faction-based suggestions (CN)

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Necromancer's Codex
Necromancer's Codex

At the start of the battle, applies Curse to the enemy Luminary with the highest Crit Damage for 15s. During the Curse duration, reduces Crit and Crit Resist by 300. When the target afflicted with the Curse dies, it triggers an explosion that deals 600% of Wyrm Attack as magic damage to enemies within a large circular area. This explosion can trigger the Punishment effect. When the Punishment effect is triggered, it applies Curse to the target affected by Punishment.

Spear of Longinus
Spear of Longinus

Increase Physical Damage of middle-row Luminary by 15% [Opening Skill] At the start of the battle, deals 500% Physical Damage of Wyrm Attack to enemy units in a straight line. This skill can trigger the Punishment effect. When the Punishment effect is triggered, additionally applies Physical Defense Down.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Heimdall's Horn
Heimdall's Horn

When our frontline Luminaries cast their Overdrives, they gain a Shield equal to 18% of their max HP for 6s and gain Attack Boost. This can be triggered up to 3 times per battle.

Solomon's Ring
Solomon's Ring

Enemy team's Overdrive Points regen slows by 5%

Wings of Icarus
Wings of Icarus

Increases Attack for all allied Luminaries by 3%.

View team →
PVE Illusion veil
Formation grid (3×3)
BackMiddleFront
Atanith
Ningrose
Orion
Caesar
Poseidon
Ares
Recommended artifacts (7)

Faction-based suggestions (CN)

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Necromancer's Codex
Necromancer's Codex

At the start of the battle, applies Curse to the enemy Luminary with the highest Crit Damage for 15s. During the Curse duration, reduces Crit and Crit Resist by 300. When the target afflicted with the Curse dies, it triggers an explosion that deals 600% of Wyrm Attack as magic damage to enemies within a large circular area. This explosion can trigger the Punishment effect. When the Punishment effect is triggered, it applies Curse to the target affected by Punishment.

Spear of Longinus
Spear of Longinus

Increase Physical Damage of middle-row Luminary by 15% [Opening Skill] At the start of the battle, deals 500% Physical Damage of Wyrm Attack to enemy units in a straight line. This skill can trigger the Punishment effect. When the Punishment effect is triggered, additionally applies Physical Defense Down.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Heimdall's Horn
Heimdall's Horn

When our frontline Luminaries cast their Overdrives, they gain a Shield equal to 18% of their max HP for 6s and gain Attack Boost. This can be triggered up to 3 times per battle.

Solomon's Ring
Solomon's Ring

Enemy team's Overdrive Points regen slows by 5%

Wings of Icarus
Wings of Icarus

Increases Attack for all allied Luminaries by 3%.

View team →