Shovel eventInteractive map, route sheet, and step-by-step guide.Open interactive map ↗
Goblin War Drummer
R rarity

Goblin War Drummer

Wild spiritSanctum glory
PVE
A+
PVP
B
Overall
A
Class
Priest
Attack range
Ranged
Attack type
Magical
Rarity
R rarity

Skills

Overdrive

Tempo Tantrum

Cooldown · 20-12 seconds Cost · 3

Grants to all allied Luminaries.

Ultimate Skill

Drums of Sanctuary

Cooldown · 9 seconds

Bangs the drum with gusto, healing the allied Luminary with the lowest HP for 18-26% of the caster's Max HP. Targets in the state are healed for an additional 50% HP.

Talent

Drum Beat

Level 1
In battle, increases HP by 13-21%. Basic attack changes to Drum Beat. Each round, Drum Beat grants the ally with the highest Attack, excluding self, .
Level 2
If the target of [Drum Beat] is in the state or the status, additionally grants them .
Level 3
Increases own Physical Defense by 15%.

Divinity

Level 1 Health Enhancement

Health Enhancement

Boosts HP by 5%.

Level 2 Wild Magic Defense · Wild Haste

Wild Magic Defense

Boosts Magic Defense by 16% for 8 seconds when entering .

Wild Haste

Grants 12 Haste for 8 seconds when entering .

Level 3 Health Enhancement · Anti-Crit Enhancement

Health Enhancement

Boosts HP by 7%.

Anti-Crit Enhancement

Grants 150 Critical Resistance.

Level 4 Wild Attack · Wild Haste

Wild Attack

Grants 12% Attack for 4s when an ally enters the state.

Wild Haste

Grants 12 Haste for 4s when an ally enters the state.

Level 5 Physical Defense Enhancement · Health Enhancement

Physical Defense Enhancement

Boosts Physical Defense by 10%.

Health Enhancement

Boosts HP by 7%.

Recommended gear

Teams

Team compositions featuring this character

Some teams and artifact recommendations are sourced from Hideout Guides, DTWiki, and Gamekee.

PVE Wild spirit
Formation grid (3×3)
BackMiddleFront
Himiko
Tamamo-no-Mae
Venus
Prometheus
Lilith
Heracles
Recommended wyrmspells (4)
Agility Aura
Breach Agility Aura
Drain Aura
Refuge Drain Aura
Furious Roar
Wildcry Furious Roar
Wild Advance
Dragon’s call Wild Advance
Recommended artifacts (9)

Faction-based suggestions (CN)

Dagda's Great Cauldron
Dagda's Great Cauldron

At the start of battle, the allied Wyrm and the Luminary with the lowest HP each gain a Shield equal to 20% of their own Max HP for 8s. While the Shield is active, its target receives 20% more Healing. When the Shield disappears, it inflicts a 1s Stun on enemies within a large circular area around its target. Triggers once every 12s thereafter.

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Dreamcatcher
Dreamcatcher

During battle, all allied Luminaries and Wyrms gain 15% Max HP. Records damage taken by each allied Luminary or Wyrm over the next 6 seconds. After 6 seconds, restores HP equal to 50% of the accumulated damage taken. This effect triggers for the first time 3 seconds after battle start, then once every 20 seconds.

Cupid's Arrow
Cupid's Arrow

At the start of battle, allied back-row Luminaries lose 30% of their Max HP and gain Damage Reduction Up. After 5 seconds, restores HP equal to 45% of the target's Max HP.

Spear of Longinus
Spear of Longinus

Increase Physical Damage of middle-row Luminary by 15% [Opening Skill] At the start of the battle, deals 500% Physical Damage of Wyrm Attack to enemy units in a straight line. This skill can trigger the Punishment effect. When the Punishment effect is triggered, additionally applies Physical Defense Down.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Eye of Horus
Eye of Horus

Increases Critical Rate of allied mid-row Luminaries by 150.

Golden Fleece
Golden Fleece

At the start of battle, front row Luminaries gain a Shield equal to 15% of their max HP, lasting for 15 seconds.

Sisyphus Monolith
Sisyphus Monolith

Increases HP for all allied Luminaries by 3%.

View team →
PVE Sanctum glory
Formation grid (3×3)
BackMiddleFront
Apollo
Vivienne
Gabriele
Athena
Lorilin
Chiron
Recommended artifacts (8)

Faction-based suggestions (CN)

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Vajra
Vajra

Grants back-row allied Luminaries [Nectar]. While [Nectar] is active, buffs gained last 25% longer. After gaining buffs 5 times, restores HP equal to 30% of Max HP. This effect can tigger once every 6s.

Flame of Olympus
Flame of Olympus

Grants the middle row Luminary with the highest attack of the [Legacy] effect: Whenever it applies a Buff Status to other allies, the target additionally receives an attack bonus equal to 24% of the caster's current attack (up to 100% of the target's attack), lasting for 4s, non-stackable. Additionally, during the effect duration, the target heals for 4% of the damage dealt after each attack.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Zeus's Thunder
Zeus's Thunder

Continuously attacks the enemy Luminary with the lowest HP percentage, dealing 500% of Wyrm's attack power as magic damage. Triggers once every 30s.

Eye of Horus
Eye of Horus

Increases Critical Rate of allied mid-row Luminaries by 150.

Aladdin's Lamp
Aladdin's Lamp

At the start of battle, there is a 50% chance for a back row Luminary to randomly gain one of the following: Attack Boost, Crit Up, or Attack Speed Up.

Wings of Icarus
Wings of Icarus

Increases Attack for all allied Luminaries by 3%.

View team →