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Hitomi
SSR+ rarity

Hitomi

Chaos Warlord

Wild spiritSanctum glory
PVE
A+
PVP
S
Overall
A+
Class
Warrior
Attack range
Melee
Attack type
Physical
Rarity
SSR+ rarity

Skills

Overdrive

Demonbane Flurry

Cooldown · 18 seconds Cost · 2

Performs 3 dashing slashes, each dealing physical damage equal to 690-1080% of Attack to enemies in a semicircular area in front of the target, prioritizing enemy Luminaries that have not been slashed. Gains Rage when losing HP. At max Rage, enters the state. If in the state when casting this skill, performs additional dashing slashes, up to 3 times.

Ultimate Skill

Tempest of Chaos

Cooldown · 12 seconds

Attacks the current target twice, each time dealing physical damage equal to 207-321% of Attack. When possessing both and , enters the state. While in the state, the second attack unleashes a tornado that launches enemies in its path, dealing physical damage equal to 275-425% of Attack.

Secret Skill

Omen of Chaos

Cooldown · 0 seconds

When dealing basic attack or active skill damage to a new target, inflicts additional damage equal to 650-1070% of Attack plus 650-1070% of Physical Defense and Magic Defense, and grants self and each ally Luminary with a a random .

Special Skill

Fourfold Chaos Surge

Cooldown · 15 seconds

Sacrifices 10% of current HP to launch the current target and perform 4 slashes, dealing physical damage equal to 700-1120% of Attack in total and inflicting .

Talent

Bloodbound Link

Level 1
At the start of the battle, Hitomi establishes a with the ally Luminary in the same column with the highest Attack. Hitomi and the linked ally Luminary gain 15% of each other's Attack, Physical Defense, and Magic Defense. When the linked ally Luminary deals active skill damage to the current target, Hitomi gains 1 stack of . Each stack of increases Attack, Physical Defense, and Magic Defense by 0.8-1.28%. When reaching 20 stacks, the bonuses provided by are doubled.
Level 2
Whenever self or an ally Luminary with gains a , restores HP equal to 30% of Attack plus 30% of Physical Defense and Magic Defense.
Level 3
Increases HP by 10% and Attack by 5%.
Level 4
Each time an ally Luminary with enters the state, removes all [Next Overdrive Energy Cost Increase] effects from them, and grants immunity to [Next Overdrive Energy Cost Increase] effects while in the state.
Level 7
Upon reaching 20 stacks of , allied Luminaries with gain 40% of the corresponding 20 stacks of Attack and PDEF & MDEF bonuses. If the Luminary is in the state, it is increased to 80%.

Divinity

Level 1 Health Enhancement

Health Enhancement

Boosts HP by 5%.

Level 2 Wild Attack · Wild Break

Wild Attack

Boosts Attack by 12% for 8 seconds when entering .

Wild Break

Grants 250 Break for 8 seconds when entering .

Level 3 Health Enhancement · Anti-Crit Enhancement

Health Enhancement

Boosts HP by 7%.

Anti-Crit Enhancement

Grants 150 Critical Resistance.

Level 4 Wild Physical Defense · Wild Crit Resist

Wild Physical Defense

Grants 16% Physical Defense for 4s when an ally enters the state.

Wild Crit Resist

Grants 250 Crit Resist for 4s when an ally enters the state.

Level 5 Health Enhancement · Break Up

Health Enhancement

Boosts HP by 7%.

Break Up

Grants 150 Break.

Level 6 Chaos Warlord

Chaos Warlord

[Omen of Chaos] When in the [Wild] state, the additional damage of [Omen of Chaos] is doubled.

Teams

Team compositions featuring this character

Some teams and artifact recommendations are sourced from Hideout Guides, DTWiki, and Gamekee.

PVE Wild spirit
Formation grid (3×3)
BackMiddleFront
Himiko
Tamamo-no-Mae
Venus
Prometheus
Lilith
Heracles
Recommended wyrmspells (4)
Agility Aura
Breach Agility Aura
Drain Aura
Refuge Drain Aura
Furious Roar
Wildcry Furious Roar
Wild Advance
Dragon’s call Wild Advance
Recommended artifacts (9)

Faction-based suggestions (CN)

Dagda's Great Cauldron
Dagda's Great Cauldron

At the start of battle, the allied Wyrm and the Luminary with the lowest HP each gain a Shield equal to 20% of their own Max HP for 8s. While the Shield is active, its target receives 20% more Healing. When the Shield disappears, it inflicts a 1s Stun on enemies within a large circular area around its target. Triggers once every 12s thereafter.

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Dreamcatcher
Dreamcatcher

During battle, all allied Luminaries and Wyrms gain 15% Max HP. Records damage taken by each allied Luminary or Wyrm over the next 6 seconds. After 6 seconds, restores HP equal to 50% of the accumulated damage taken. This effect triggers for the first time 3 seconds after battle start, then once every 20 seconds.

Cupid's Arrow
Cupid's Arrow

At the start of battle, allied back-row Luminaries lose 30% of their Max HP and gain Damage Reduction Up. After 5 seconds, restores HP equal to 45% of the target's Max HP.

Spear of Longinus
Spear of Longinus

Increase Physical Damage of middle-row Luminary by 15% [Opening Skill] At the start of the battle, deals 500% Physical Damage of Wyrm Attack to enemy units in a straight line. This skill can trigger the Punishment effect. When the Punishment effect is triggered, additionally applies Physical Defense Down.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Eye of Horus
Eye of Horus

Increases Critical Rate of allied mid-row Luminaries by 150.

Golden Fleece
Golden Fleece

At the start of battle, front row Luminaries gain a Shield equal to 15% of their max HP, lasting for 15 seconds.

Sisyphus Monolith
Sisyphus Monolith

Increases HP for all allied Luminaries by 3%.

View team →
PVE Sanctum glory
Formation grid (3×3)
BackMiddleFront
Hela
Zeus
Vivienne
Athena
Apollo
Hitomi
Recommended wyrmspells (4)
Agility Aura
Breach Agility Aura
Drain Aura
Refuge Drain Aura
Rallying Roar
Wildcry Rallying Roar
Blessing of Grace
Dragon’s call Blessing of Grace
Recommended artifacts (8)

Faction-based suggestions (CN)

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Vajra
Vajra

Grants back-row allied Luminaries [Nectar]. While [Nectar] is active, buffs gained last 25% longer. After gaining buffs 5 times, restores HP equal to 30% of Max HP. This effect can tigger once every 6s.

Flame of Olympus
Flame of Olympus

Grants the middle row Luminary with the highest attack of the [Legacy] effect: Whenever it applies a Buff Status to other allies, the target additionally receives an attack bonus equal to 24% of the caster's current attack (up to 100% of the target's attack), lasting for 4s, non-stackable. Additionally, during the effect duration, the target heals for 4% of the damage dealt after each attack.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Zeus's Thunder
Zeus's Thunder

Continuously attacks the enemy Luminary with the lowest HP percentage, dealing 500% of Wyrm's attack power as magic damage. Triggers once every 30s.

Eye of Horus
Eye of Horus

Increases Critical Rate of allied mid-row Luminaries by 150.

Aladdin's Lamp
Aladdin's Lamp

At the start of battle, there is a 50% chance for a back row Luminary to randomly gain one of the following: Attack Boost, Crit Up, or Attack Speed Up.

Wings of Icarus
Wings of Icarus

Increases Attack for all allied Luminaries by 3%.

View team →
PVP Sanctum glory
Formation grid (3×3)
BackMiddleFront
Hela
Hitomi
Ophelia
Caesar
Mimir
Vivienne
Recommended artifacts (8)

Faction-based suggestions (CN)

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Vajra
Vajra

Grants back-row allied Luminaries [Nectar]. While [Nectar] is active, buffs gained last 25% longer. After gaining buffs 5 times, restores HP equal to 30% of Max HP. This effect can tigger once every 6s.

Flame of Olympus
Flame of Olympus

Grants the middle row Luminary with the highest attack of the [Legacy] effect: Whenever it applies a Buff Status to other allies, the target additionally receives an attack bonus equal to 24% of the caster's current attack (up to 100% of the target's attack), lasting for 4s, non-stackable. Additionally, during the effect duration, the target heals for 4% of the damage dealt after each attack.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Zeus's Thunder
Zeus's Thunder

Continuously attacks the enemy Luminary with the lowest HP percentage, dealing 500% of Wyrm's attack power as magic damage. Triggers once every 30s.

Eye of Horus
Eye of Horus

Increases Critical Rate of allied mid-row Luminaries by 150.

Aladdin's Lamp
Aladdin's Lamp

At the start of battle, there is a 50% chance for a back row Luminary to randomly gain one of the following: Attack Boost, Crit Up, or Attack Speed Up.

Wings of Icarus
Wings of Icarus

Increases Attack for all allied Luminaries by 3%.

View team →
PVP Wild spirit
Formation grid (3×3)
BackMiddleFront
Huginn & Muninn
Hitomi
Venus
Tyrfing
Prometheus
Lilith
Recommended artifacts (9)

Faction-based suggestions (CN)

Dagda's Great Cauldron
Dagda's Great Cauldron

At the start of battle, the allied Wyrm and the Luminary with the lowest HP each gain a Shield equal to 20% of their own Max HP for 8s. While the Shield is active, its target receives 20% more Healing. When the Shield disappears, it inflicts a 1s Stun on enemies within a large circular area around its target. Triggers once every 12s thereafter.

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Dreamcatcher
Dreamcatcher

During battle, all allied Luminaries and Wyrms gain 15% Max HP. Records damage taken by each allied Luminary or Wyrm over the next 6 seconds. After 6 seconds, restores HP equal to 50% of the accumulated damage taken. This effect triggers for the first time 3 seconds after battle start, then once every 20 seconds.

Cupid's Arrow
Cupid's Arrow

At the start of battle, allied back-row Luminaries lose 30% of their Max HP and gain Damage Reduction Up. After 5 seconds, restores HP equal to 45% of the target's Max HP.

Spear of Longinus
Spear of Longinus

Increase Physical Damage of middle-row Luminary by 15% [Opening Skill] At the start of the battle, deals 500% Physical Damage of Wyrm Attack to enemy units in a straight line. This skill can trigger the Punishment effect. When the Punishment effect is triggered, additionally applies Physical Defense Down.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Eye of Horus
Eye of Horus

Increases Critical Rate of allied mid-row Luminaries by 150.

Golden Fleece
Golden Fleece

At the start of battle, front row Luminaries gain a Shield equal to 15% of their max HP, lasting for 15 seconds.

Sisyphus Monolith
Sisyphus Monolith

Increases HP for all allied Luminaries by 3%.

View team →
PVP Wild spirit
Formation grid (3×3)
BackMiddleFront
Venus
Tyrfing
Tamamo-no-Mae
Prometheus
Lilith
Hitomi
Recommended artifacts (9)

Faction-based suggestions (CN)

Dagda's Great Cauldron
Dagda's Great Cauldron

At the start of battle, the allied Wyrm and the Luminary with the lowest HP each gain a Shield equal to 20% of their own Max HP for 8s. While the Shield is active, its target receives 20% more Healing. When the Shield disappears, it inflicts a 1s Stun on enemies within a large circular area around its target. Triggers once every 12s thereafter.

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Dreamcatcher
Dreamcatcher

During battle, all allied Luminaries and Wyrms gain 15% Max HP. Records damage taken by each allied Luminary or Wyrm over the next 6 seconds. After 6 seconds, restores HP equal to 50% of the accumulated damage taken. This effect triggers for the first time 3 seconds after battle start, then once every 20 seconds.

Cupid's Arrow
Cupid's Arrow

At the start of battle, allied back-row Luminaries lose 30% of their Max HP and gain Damage Reduction Up. After 5 seconds, restores HP equal to 45% of the target's Max HP.

Spear of Longinus
Spear of Longinus

Increase Physical Damage of middle-row Luminary by 15% [Opening Skill] At the start of the battle, deals 500% Physical Damage of Wyrm Attack to enemy units in a straight line. This skill can trigger the Punishment effect. When the Punishment effect is triggered, additionally applies Physical Defense Down.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Eye of Horus
Eye of Horus

Increases Critical Rate of allied mid-row Luminaries by 150.

Golden Fleece
Golden Fleece

At the start of battle, front row Luminaries gain a Shield equal to 15% of their max HP, lasting for 15 seconds.

Sisyphus Monolith
Sisyphus Monolith

Increases HP for all allied Luminaries by 3%.

View team →