

Siegrid
Eagle Brave
- Class
- Assassin
- Attack range
- Melee
- Attack type
- Physical
- Rarity

Skills
Triple Shadow Pierce
Selects a single target and blinks to the target's location, dealing physical damage equal to 1000-1900% of Attack, applying 2 stacks of [Hawk Hunt Seal] to the target, and summoning three phantoms to inflict true damage on the target equal to 5% of their Max HP per stack of [Hawk Hunt Seal] (capped at 75% of Attack per stack of the target's [Hawk Hunt Seal]). When possessing both and , enters the state. If [Triple Shadow Pierce] is cast while in the state, applies 3 stacks of [Hawk Hunt Seal] instead, increases phantom damage to 8% of the target's Max HP per stack of [Hawk Hunt Seal] (capped at 120% of Attack per stack of the target's [Hawk Hunt Seal]), and exits the state after [Triple Shadow Pierce] ends.
Chainblade Breach
Launches a flurry of thrusts at the current target, each dealing physical damage equal to 200-350% of own Attack. Each time an allied Luminary unleashes an Overdrive, gains 1 stack of . When using [Chainblade Breach], consumes 3 stacks of to enhance it, instead dealing physical damage equal to 800-1340% of own Attack to enemies in a rectangular area ahead. During the skill, the Luminary is immune to damage and control effects, and recovers HP equal to 300-510% of own Attack for each stack of [Hawk Hunt Seal] on targets hit.
Razor Talon
Increases own Attack by 20-38% during combat. Upon entering the state, reduces the cooldown of [Triple Shadow Pierce] by 3s.
Eagle Strike
Becomes Untargetable for 3s, randomly gains one (prioritizing one not already possessed), teleports in front of the enemy with the lowest HP, and performs 4 consecutive stabs, dealing total physical damage equal to 900-1380% of own Attack.
Talent
Phantom Eagle Hunt
Level 1
Level 2
Level 3
Level 4
Level 7
Divinity
Level 1
Attack Enhancement
Attack Enhancement
Boosts Attack by 5%.
Level 2
Sanctum Attack · Sanctum Crit Damage
Sanctum Attack
Grants 12% Attack for 4s upon receiving a .
Sanctum Crit Damage
Grants 16% Crit Damage for 4s upon receiving a .
Level 3
Crit Enhancement · Attack Enhancement
Crit Enhancement
Grants 150 Critical Hit.
Attack Enhancement
Boosts Attack by 7%.
Level 4
Sanctum Crit Damage · Sanctum Attack
Sanctum Crit Damage
Grants 16% Crit Damage for 6s when an ally enters .
Sanctum Attack
Grants 12% Attack for 6s when an ally enters .
Level 5
Attack Enhancement · Health Enhancement
Attack Enhancement
Boosts Attack by 7%.
Health Enhancement
Boosts HP by 7%.
Level 6
Phantom Eagle Hunt
Phantom Eagle Hunt
[Phantom Eagle Hunt] When talent's phantom deals damage, reduces own [Overdrive] cooldown by 1s.
Recommended gear
Gear
Recommended subclasses
Noble phantasms
Skins
View allTeams
Team compositions featuring this character
Some teams and artifact recommendations are sourced from Hideout Guides, DTWiki, and Gamekee.
Formation grid (3×3)
Recommended wyrmspells (4)
Recommended artifacts (8)
Faction-based suggestions (CN)
At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.
Grants back-row allied Luminaries [Nectar]. While [Nectar] is active, buffs gained last 25% longer. After gaining buffs 5 times, restores HP equal to 30% of Max HP. This effect can tigger once every 6s.
Grants the middle row Luminary with the highest attack of the [Legacy] effect: Whenever it applies a Buff Status to other allies, the target additionally receives an attack bonus equal to 24% of the caster's current attack (up to 100% of the target's attack), lasting for 4s, non-stackable. Additionally, during the effect duration, the target heals for 4% of the damage dealt after each attack.
At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.
Continuously attacks the enemy Luminary with the lowest HP percentage, dealing 500% of Wyrm's attack power as magic damage. Triggers once every 30s.
Increases Critical Rate of allied mid-row Luminaries by 150.
At the start of battle, there is a 50% chance for a back row Luminary to randomly gain one of the following: Attack Boost, Crit Up, or Attack Speed Up.
Increases Attack for all allied Luminaries by 3%.
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