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Sade
SSR+ rarity

Sade

Wandering Executioner

Illusion veilElemental echo
PVE
S
PVP
A+
Overall
S
Class
Warrior
Attack range
Melee
Attack type
Magical
Rarity
SSR+ rarity

Skills

Overdrive

Strangling Vortex

Cooldown · 18 seconds Cost · 3

Gains a shield equal to 50% of Max HP, , and for 8s, and removes all debuffs. Then spins while lashing her whip around, dealing 6 hits to enemies in a large circular area. Each hit deals magic damage equal to 200-320% of Attack and applies a pulling effect. Slowly moves forward while spinning. When the spin ends, knocks back enemies within the area and inflicts for 1s.

Ultimate Skill

Spinebreaker

Cooldown · 15 seconds

Swings her whip, dealing magic damage equal to 700-1120% of Attack to enemies in a straight line ahead. This skill can trigger . When is triggered, additionally inflicts 2 stacks of [Paincleaver] and 1 random on the target.

Secret Skill

Hellreaver

Cooldown · 0 seconds

After every 5 basic attacks, uses [Hellreaver], dealing magic damage equal to 560-896% of Attack to enemies in a medium cone-shaped area ahead and inflicting .

Special Skill

Cruel Addiction

Cooldown · 0 seconds

During battle, increases own Attack Speed by 30% and Damage Reduction by 20%. For every 7 stacks of applied, permanently increases own Attack Speed by 10-17.5% and Damage Reduction by 6-10.5%. Stacks up to 3 times.

Talent

Calculated Agony

Level 1
After dealing damage with an active skill, inflicts 1 stack of on the target. When reaches full stacks, removes it and immediately deals true damage equal to 20-32% of the target's Max HP (capped at 300-480% of Attack).
Level 2
When reaches full stacks, inflicts [Next Overdrive Energy Cost +1] and on the target.
Level 3
Increases Attack Speed by 15%.
Level 4
While using an Overdrive, gains Control Immunity and increases Damage Reduction by 105%.
Level 7
After an enemy Luminary or Wyrm uses an active skill, uses [Spinebreaker] behind that enemy. This effect can trigger once every 1s. Damage dealt by this activation ignores shields.

Divinity

Level 1 Health Enhancement

Health Enhancement

Boosts HP by 5%.

Level 2 Illusion Attack · Illusion Break

Illusion Attack

Grants 12% Attack for 8s upon triggering .

Illusion Break

Grants 250 Break Strike for 8s upon triggering .

Level 3 Health Enhancement · Anti-Crit Enhancement

Health Enhancement

Boosts HP by 7%.

Anti-Crit Enhancement

Grants 150 Critical Resistance.

Level 4 Illusion Physical Defense · Illusion Crit Resist

Illusion Physical Defense

Grants 16% Physical Defense for 3s when an allied is triggered.

Illusion Crit Resist

Grants 250 Crit Resist for 3s when an allied is triggered.

Level 5 Health Enhancement · Break Up

Health Enhancement

Boosts HP by 7%.

Break Up

Grants 150 Break.

Level 6 Resonating Scourge

Resonating Scourge

[Hellreaver] requires 2 fewer basic attacks to activate.

Teams

Team compositions featuring this character

Some teams and artifact recommendations are sourced from Hideout Guides, DTWiki, and Gamekee.

PVE Illusion veil
Formation grid (3×3)
BackMiddleFront
Vermilion Bird
Poseidon
Pompey
Morgana
Hermes
Artemis
Recommended artifacts (7)

Faction-based suggestions (CN)

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Necromancer's Codex
Necromancer's Codex

At the start of the battle, applies Curse to the enemy Luminary with the highest Crit Damage for 15s. During the Curse duration, reduces Crit and Crit Resist by 300. When the target afflicted with the Curse dies, it triggers an explosion that deals 600% of Wyrm Attack as magic damage to enemies within a large circular area. This explosion can trigger the Punishment effect. When the Punishment effect is triggered, it applies Curse to the target affected by Punishment.

Spear of Longinus
Spear of Longinus

Increase Physical Damage of middle-row Luminary by 15% [Opening Skill] At the start of the battle, deals 500% Physical Damage of Wyrm Attack to enemy units in a straight line. This skill can trigger the Punishment effect. When the Punishment effect is triggered, additionally applies Physical Defense Down.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Heimdall's Horn
Heimdall's Horn

When our frontline Luminaries cast their Overdrives, they gain a Shield equal to 18% of their max HP for 6s and gain Attack Boost. This can be triggered up to 3 times per battle.

Solomon's Ring
Solomon's Ring

Enemy team's Overdrive Points regen slows by 5%

Wings of Icarus
Wings of Icarus

Increases Attack for all allied Luminaries by 3%.

View team →
PVP Illusion veil
Formation grid (3×3)
BackMiddleFront
Vermilion Bird
Poseidon
Pompey
Morgana
Hermes
Artemis
Recommended artifacts (7)

Faction-based suggestions (CN)

Anka Rune
Anka Rune

At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.

Necromancer's Codex
Necromancer's Codex

At the start of the battle, applies Curse to the enemy Luminary with the highest Crit Damage for 15s. During the Curse duration, reduces Crit and Crit Resist by 300. When the target afflicted with the Curse dies, it triggers an explosion that deals 600% of Wyrm Attack as magic damage to enemies within a large circular area. This explosion can trigger the Punishment effect. When the Punishment effect is triggered, it applies Curse to the target affected by Punishment.

Spear of Longinus
Spear of Longinus

Increase Physical Damage of middle-row Luminary by 15% [Opening Skill] At the start of the battle, deals 500% Physical Damage of Wyrm Attack to enemy units in a straight line. This skill can trigger the Punishment effect. When the Punishment effect is triggered, additionally applies Physical Defense Down.

Holy Grail
Holy Grail

At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.

Heimdall's Horn
Heimdall's Horn

When our frontline Luminaries cast their Overdrives, they gain a Shield equal to 18% of their max HP for 6s and gain Attack Boost. This can be triggered up to 3 times per battle.

Solomon's Ring
Solomon's Ring

Enemy team's Overdrive Points regen slows by 5%

Wings of Icarus
Wings of Icarus

Increases Attack for all allied Luminaries by 3%.

View team →