

Nemesis
Goddess of Vengeance
- Class
- Assassin
- Attack range
- Melee
- Attack type
- Physical
- Rarity

Skills
Silent Scream
Blinks to the back of a single target and deals physical damage equal to 380-620% of Attack. This skill can trigger the effect. When is triggered, Crit Damage increases by 50% for this skill's duration.
Crippling Strike
Throws poison darts at the 2 enemy Luminaries with the highest current Overdrive Energy cost, each dealing physical damage equal to 120-200% of Attack.
Assault
Each time an ally releases an Overdrive, gains 1 stack of . When possessing at least 2 stacks of , immediately consumes 2 stacks of to launch a supercharged [Crippling Strike]: Deals additional physical damage equal to 30-70% of the caster's Attack, and changes from single target to large circular AoE damage.
Warlust
Crit increases by 600-1080 when attacking enemies with an Overdrive Energy cost of 4 or more.
Talent
Endless Battle
Level 1
Level 2
Level 3
Level 4
Level 7
Divinity
Level 1
Attack Enhancement
Attack Enhancement
Boosts Attack by 5%.
Level 2
Arcane Attack · Illusion Crit Damage
Arcane Attack
Increases Attack by 12% for 2 seconds when gaining .
Illusion Crit Damage
Increases Crit Damage by 16% for 3 seconds when an ally triggers .
Level 3
Crit Enhancement · Attack Enhancement
Crit Enhancement
Grants 150 Critical Hit.
Attack Enhancement
Boosts Attack by 7%.
Level 4
Arcane Crit Damage · Illusion Attack
Arcane Crit Damage
Increases Crit Damage by 16% for 2 seconds when an ally consumes .
Illusion Attack
Increases Attack by 12% for 3 seconds when an ally triggers .
Level 5
Attack Enhancement · Health Enhancement
Attack Enhancement
Boosts Attack by 7%.
Health Enhancement
Boosts HP by 7%.
Level 6
First Strike
First Strike
[Crippling Strike] deals 30% increased Damage to targets with more than 60% HP.
Recommended gear
Recommended subclasses
Noble phantasms
Teams
Team compositions featuring this character
Some teams and artifact recommendations are sourced from Hideout Guides, DTWiki, and Gamekee.
Formation grid (3×3)
Recommended artifacts (5)
Faction-based suggestions (CN)
At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.
At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.
When our frontline Luminaries cast their Overdrives, they gain a Shield equal to 18% of their max HP for 6s and gain Attack Boost. This can be triggered up to 3 times per battle.
Your team's Overdrive Points regenerate 5% faster
Increases Attack for all allied Luminaries by 3%.
Formation grid (3×3)
Recommended artifacts (7)
Faction-based suggestions (CN)
At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.
At the start of the battle, applies Curse to the enemy Luminary with the highest Crit Damage for 15s. During the Curse duration, reduces Crit and Crit Resist by 300. When the target afflicted with the Curse dies, it triggers an explosion that deals 600% of Wyrm Attack as magic damage to enemies within a large circular area. This explosion can trigger the Punishment effect. When the Punishment effect is triggered, it applies Curse to the target affected by Punishment.
Increase Physical Damage of middle-row Luminary by 15% [Opening Skill] At the start of the battle, deals 500% Physical Damage of Wyrm Attack to enemy units in a straight line. This skill can trigger the Punishment effect. When the Punishment effect is triggered, additionally applies Physical Defense Down.
At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.
When our frontline Luminaries cast their Overdrives, they gain a Shield equal to 18% of their max HP for 6s and gain Attack Boost. This can be triggered up to 3 times per battle.
Enemy team's Overdrive Points regen slows by 5%
Increases Attack for all allied Luminaries by 3%.
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