

Jormungandr
World Serpent
- Class
- Assassin
- Attack range
- Melee
- Attack type
- Physical
- Rarity

Skills
Titancoil Domain
After selecting a target, launches them into the air, and deals physical damage equal to 410-610% of Attack. After this, deals physical damage equal to 240-360% of Attack to enemies within a large circular area around the target, and additionally deals 2x the damage of [Ravaging Maw] to the selected target.
Venombrand
Fiercely whips forward, dealing physical damage equal to 150-310% of Attack to enemies in a straight line. This skill can trigger the effect. When is triggered, deals additional damage equal to 0.8x the damage of [Ravaging Maw] and applies .
Chaos Banquet
In battle, increases Attack by 8-24%. When unleashing an Overdrive or triggering the effect, gains .
Bladescale Dance
Pummels a single target, dealing physical damage equal to 320-640% of Attack and inflicting .
Talent
Ravaging Maw
Level 1
Level 2
Level 3
Level 4
Level 7
Divinity
Level 1
Attack Enhancement
Attack Enhancement
Boosts Attack by 5%.
Level 2
Sanctum Attack · Illusion Crit Damage
Sanctum Attack
Increases Attack by 12% for 4 seconds when receiving a .
Illusion Crit Damage
Increases Crit Damage by 16% for 8 seconds when triggering .
Level 3
Crit Enhancement · Attack Enhancement
Crit Enhancement
Grants 150 Critical Hit.
Attack Enhancement
Boosts Attack by 7%.
Level 4
Sanctum Crit Damage · Illusion Attack
Sanctum Crit Damage
Increases Crit Damage by 16% for 6 seconds when an ally enters .
Illusion Attack
Increases Attack by 12% for 3 seconds when an ally triggers .
Level 5
Attack Enhancement · Health Enhancement
Attack Enhancement
Boosts Attack by 7%.
Health Enhancement
Boosts HP by 7%.
Level 6
Plague of Fangs
Plague of Fangs
[Ravaging Maw] After defeating target, immediately launches another [Ravaging Maw] at enemy Luminary with lowest HP
Recommended gear
Gear
Recommended subclasses
Noble phantasms
Skins
View allTeams
Team compositions featuring this character
Some teams and artifact recommendations are sourced from Hideout Guides, DTWiki, and Gamekee.
Formation grid (3×3)
Recommended artifacts (8)
Faction-based suggestions (CN)
At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.
Grants back-row allied Luminaries [Nectar]. While [Nectar] is active, buffs gained last 25% longer. After gaining buffs 5 times, restores HP equal to 30% of Max HP. This effect can tigger once every 6s.
Grants the middle row Luminary with the highest attack of the [Legacy] effect: Whenever it applies a Buff Status to other allies, the target additionally receives an attack bonus equal to 24% of the caster's current attack (up to 100% of the target's attack), lasting for 4s, non-stackable. Additionally, during the effect duration, the target heals for 4% of the damage dealt after each attack.
At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.
Continuously attacks the enemy Luminary with the lowest HP percentage, dealing 500% of Wyrm's attack power as magic damage. Triggers once every 30s.
Increases Critical Rate of allied mid-row Luminaries by 150.
At the start of battle, there is a 50% chance for a back row Luminary to randomly gain one of the following: Attack Boost, Crit Up, or Attack Speed Up.
Increases Attack for all allied Luminaries by 3%.
Formation grid (3×3)
Recommended artifacts (7)
Faction-based suggestions (CN)
At battle start, increases the Damage Reduction of all frontline Luminaries and Wyrms by 30%, lasting for 15 seconds. When any allied unit is defeated, extends the duration of Damage Reduction by 2 seconds.
At the start of the battle, applies Curse to the enemy Luminary with the highest Crit Damage for 15s. During the Curse duration, reduces Crit and Crit Resist by 300. When the target afflicted with the Curse dies, it triggers an explosion that deals 600% of Wyrm Attack as magic damage to enemies within a large circular area. This explosion can trigger the Punishment effect. When the Punishment effect is triggered, it applies Curse to the target affected by Punishment.
Increase Physical Damage of middle-row Luminary by 15% [Opening Skill] At the start of the battle, deals 500% Physical Damage of Wyrm Attack to enemy units in a straight line. This skill can trigger the Punishment effect. When the Punishment effect is triggered, additionally applies Physical Defense Down.
At the start of battle, if a back-row Luminary has Overdrive Energy Consumption ≥ 4, reduces their Overdrive Energy Consumption by 1.
When our frontline Luminaries cast their Overdrives, they gain a Shield equal to 18% of their max HP for 6s and gain Attack Boost. This can be triggered up to 3 times per battle.
Enemy team's Overdrive Points regen slows by 5%
Increases Attack for all allied Luminaries by 3%.
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