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Blazing Dragon

SSR+ rarity Final Phase Elemental echo
Evolves from: Red Dragon

Deals extra damage to targets afflicted with [Icebound]. Defeating an enemy increases own Penetration.

Skills
Solar Domain

Opening Skill: Grants Dragon Roar to Elemental Echo faction Luminaries and gains 2 Wyrm Energy. Domain Effect: Creates a Solar Domain in the designated area. Each time a Luminary applies Elemental Reaction, deals 100% of its Attack as Magic Damage to all enemies within the field. Overdrive Skill: Spits a fireball, dealing 470% of its Attack as Magic Damage to all enemy units within a very large circular area and applies 3 stacks of Ignite.

Star upgrades (15)
★ 2Damage increased to 270% of own Attack.
★ 3Damage increased to 280% of own Attack.
★ 4Damage increased to 290% of own Attack.
★ 5Damage increased to 300% of own Attack.
★ 6Damage increased to 310% of own Attack.
★ 8Damage increased to 370% of own Attack.
★ 9Damage increased to 380% of own Attack.
★ 10Damage increased to 390% of own Attack.
★ 11Damage increased to 400% of own Attack.
★ 12Damage increased to 410% of own Attack.
★ 14Damage increased to 430% of own Attack.
★ 15Damage increased to 440% of own Attack.
★ 16Damage increased to 450% of own Attack.
★ 17Damage increased to 460% of own Attack.
★ 18Damage increased to 470% of own Attack.

Jade Dragon

SSR+ rarity Final Phase Wild spirit
Evolves from: Green Dragon

Reduces enemy damage while boosting allied damage. Allies of the same faction gain increased damage output.

Skills
Wrath Domain

Opening Skill: Grants Dragon Roar to allied Luminaries of the Wild Spirit faction and increases self healing effects by 30%. Domain Effect: Creates an additional [Wrath Domain] in the designated area, restoring 60% Rage to all allied Luminaries within the domain over 8s. Overdrive Skill: Restores 64.5% of self maximum HP to all allies within an extra-large circular area over 6s and grants a shield equal to 10% of self maximum HP for 5s.

Star upgrades (15)
★ 2Healing increased to 40.5% of own Max HP.
★ 3Healing increased to 42% of own Max HP.
★ 4Healing increased to 43.5% of own Max HP.
★ 5Healing increased to 45% of own Max HP.
★ 6Healing increased to 46.5% of own Max HP.
★ 8Healing increased to 49.5% of own Max HP.
★ 9Healing increased to 51% of own Max HP.
★ 10Healing increased to 52.5% of own Max HP.
★ 11Healing increased to 54% of own Max HP.
★ 12Healing increased to 55.5% of own Max HP.
★ 14Healing increased to 58.5% of own Max HP.
★ 15Healing increased to 60% of own Max HP.
★ 16Healing increased to 61.5% of own Max HP.
★ 17Healing increased to 63% of own Max HP.
★ 18Healing increased to 64.5% of own Max HP.

Nymph Dragon

SSR+ rarity Final Phase Arcane wisdom
Evolves from: Fairy Dragon

Strikes with power, stands with resilience

Skills
Mystic Domain

Opening Skill: Grants Dragon Roar to allied Luminarys of the Arcane Wisdom faction and increases their Overdrive Energy regeneration by 0.15/s. Domain Effect: Creates an additional Mystic Domain in the target area. Each time an allied Luminary releases an Overdrive, it deals 75% of its Attack as Magic Damage to all enemies within the domain. Overdrive Skill: Can be released with 2 Energy. Consumes all Wyrm Energy to release (1 + number of Energy points consumed) Magic Orbs at random enemy units. Each Magic Orb deals 655% of the user's Attack as Magic Damage to enemy units within a small circular area. Simultaneously releases the same number of Magic Orbs at random allied Luminaries, each reducing the Overdrive Cooldown of the allied Luminary by 1 second.

Star upgrades (15)
★ 2Damage increased to 355% of own Attack.
★ 3Damage increased to 370% of own Attack.
★ 4Damage increased to 385% of own Attack.
★ 5Damage increased to 400% of own Attack.
★ 6Damage increased to 415% of own Attack.
★ 8Damage increased to 505% of own Attack.
★ 9Damage increased to 520% of own Attack.
★ 10Damage increased to 535% of own Attack.
★ 11Damage increased to 550% of own Attack.
★ 12Damage increased to 565% of own Attack.
★ 14Damage increased to 595% of own Attack.
★ 15Damage increased to 610% of own Attack.
★ 16Damage increased to 625% of own Attack.
★ 17Damage increased to 640% of own Attack.
★ 18Damage increased to 655% of own Attack.

Heavenglow Dragon

SSR+ rarity Final Phase Sanctum glory
Evolves from: Golden Dragon

Strikes with power, stands with resilience

Skills
Divine Domain

Opening Skill: Grants Dragon Roar to allied Sanctum Glory faction Luminaries, increasing Physical Defense and Magic Defense by 36%. Domain Effect: Additionally creates a Divine Domain at the location of the allied Luminary with the highest Attack. Each time allied Luminaries receive a Blessing Buff, applies Divinity to allies within the domain. Overdrive Skill: Applies Blessing Buff to 3 allies, prioritizing Luminaries that can receive Grace.

Star upgrades (15)
★ 2Physical and Magic Defense bonus increased to 16%.
★ 3Physical and Magic Defense bonus increased to 17%.
★ 4Physical and Magic Defense bonus increased to 18%.
★ 5Physical and Magic Defense bonus increased to 19%.
★ 6Physical and Magic Defense bonus increased to 20%.
★ 8Physical and Magic Defense bonus increased to 26%.
★ 9Physical and Magic Defense bonus increased to 27%.
★ 10Physical and Magic Defense bonus increased to 28%.
★ 11Physical and Magic Defense bonus increased to 29%.
★ 12Physical and Magic Defense bonus increased to 30%.
★ 14Physical and Magic Defense bonus increased to 32%.
★ 15Physical and Magic Defense bonus increased to 33%.
★ 16Physical and Magic Defense bonus increased to 34%.
★ 17Physical and Magic Defense bonus increased to 35%.
★ 18Physical and Magic Defense bonus increased to 36%.

Nethercrypt Dragon

SSR+ rarity Final Phase Otherworld return
Evolves from: Ghost Dragon

Strikes with power, stands with resilience

Skills
Illusive Domain

Opening Skill: Grants Dragon Roar to allied Luminaries of the Otherworld Return faction and increases the HP of allied summons by 20%. Domain Effect: Creates an Illusive Domain in the designated area. Each time a summon is created, it deals Magic Damage equal to 150% of its creator's Attack to all enemies within the field. Overdrive Skill: Creates a Bone Ossuary at the target's location, applies Imprisonment to the target. Upon creation, summons 5 Whelplings. Each attack from the Whelplings deals Magic Damage equal to 118% of their own Attack to all enemies within the Ossuary.

Star upgrades (15)
★ 2Damage increased to 68% of own Attack.
★ 3Damage increased to 71% of own Attack.
★ 4Damage increased to 74% of own Attack.
★ 5Damage increased to 77% of own Attack.
★ 6Damage increased to 80% of own Attack.
★ 8Damage increased to 88% of own Attack.
★ 9Damage increased to 91% of own Attack.
★ 10Damage increased to 94% of own Attack.
★ 11Damage increased to 97% of own Attack.
★ 12Damage increased to 100% of own Attack.
★ 14Damage increased to 106% of own Attack.
★ 15Damage increased to 109% of own Attack.
★ 16Damage increased to 112% of own Attack.
★ 17Damage increased to 115% of own Attack.
★ 18Damage increased to 118% of own Attack.

Shadowbane Dragon

SSR+ rarity Final Phase Illusion veil
Evolves from: Black Dragon

Strikes with power, stands with resilience

Skills
Sanctified Domain

Opening Skill: Grants our Illusion Veil faction Luminary Dragon Roar, and randomly increases the next Overdrive Energy Consumption of one enemy Luminary by 1. Domain Effect: Additionally creates a Sanctified Domain in the current target's area. Each time an enemy unit receives Punishment, it inflicts additional magic Damage equal to 100% of self Attack to all enemies within the domain. Overdrive Skill: Increases the next Overdrive Energy Consumption of the current target and 2 other random enemy units (prioritizing Luminaries) by 1, and inflicts magic Damage equal to 600% of self Attack while applying Discipline.

Star upgrades (15)
★ 2Damage increased to 315% of own Attack.
★ 3Damage increased to 330% of own Attack.
★ 4Damage increased to 345% of own Attack.
★ 5Damage increased to 360% of own Attack.
★ 6Damage increased to 375% of own Attack.
★ 8Damage increased to 450% of own Attack.
★ 9Damage increased to 465% of own Attack.
★ 10Damage increased to 480% of own Attack.
★ 11Damage increased to 495% of own Attack.
★ 12Damage increased to 510% of own Attack.
★ 14Damage increased to 540% of own Attack.
★ 15Damage increased to 555% of own Attack.
★ 16Damage increased to 570% of own Attack.
★ 17Damage increased to 585% of own Attack.
★ 18Damage increased to 600% of own Attack.

Red Dragon

SSR rarity Growth Phase Elemental echo
Evolves from: Fire WhelpEvolves to: Blazing Dragon

Deals extra damage to targets afflicted with [Icebound]. Defeating an enemy increases own Penetration.

Skills
Scorchbreath

Opening Skill: Grants Dragon Roar to allied Elemental Echo Core Faction Luminaries and gains 2 Wyrm Energy. When cast, it fires a fireball that deals magic Damage equal to 410% of Attack to enemies in a large circular area and applies 3 stack(s) of Ignite.

Star upgrades (10)
★ 2Damage increased to 370% of own Attack.
★ 3Damage increased to 380% of own Attack.
★ 4Damage increased to 390% of own Attack.
★ 5Damage increased to 400% of own Attack.
★ 6Damage increased to 410% of own Attack.
★ 8Damage increased to 370% of own Attack.
★ 9Damage increased to 380% of own Attack.
★ 10Damage increased to 390% of own Attack.
★ 11Damage increased to 400% of own Attack.
★ 12Damage increased to 410% of own Attack.

Green Dragon

SSR rarity Growth Phase Wild spirit
Evolves from: Emerald WhelpEvolves to: Jade Dragon

Reduces enemy damage while boosting allied damage. Allies of the same faction gain increased damage output.

Skills
Healing Light

Opening Skill: Grants Dragon Roar to allied Wild Spirit faction Luminaries. Increases healing effects cast by this unit by 30%. On activation, summons Healing Rain in a medium circular area, restoring HP equal to 55.5% of their own Max HP to allied units within the area over 6s, and granting them a shield equal to 10% of their own Max HP for 5s.

Star upgrades (10)
★ 2Healing increased to 49.5% of own Max HP.
★ 3Healing increased to 51% of own Max HP.
★ 4Healing increased to 52.5% of own Max HP.
★ 5Healing increased to 54% of own Max HP.
★ 6Healing increased to 55.5% of own Max HP.
★ 8Healing increased to 49.5% of own Max HP.
★ 9Healing increased to 51% of own Max HP.
★ 10Healing increased to 52.5% of own Max HP.
★ 11Healing increased to 54% of own Max HP.
★ 12Healing increased to 55.5% of own Max HP.

Fairy Dragon

SSR rarity Growth Phase Arcane wisdom
Evolves from: Butterfly WhelpEvolves to: Nymph Dragon

Strikes with power, stands with resilience

Skills
Arcane Awakening

Opening Skill: Grants Dragon Roar to ally Arcane Wisdom faction Luminary. Increases Overdrive Energy recovery of allies by 0.15/s. When cast, consumes all Wyrm Energy (at least 2 points) and fires (1 + consumed Energy points) Magic Bullets at enemy units. Each Magic Bullet deals 565% of caster's Attack as Magic Damage to enemies within a small circular area. Additionally, fires the same number of Magic Bullets at allied Luminaries, reducing the Overdrive Cooldown of a random allied Luminary by 1 second for each Magic Bullet.

Star upgrades (10)
★ 2Damage increased to 505% of own Attack.
★ 3Damage increased to 520% of own Attack.
★ 4Damage increased to 535% of own Attack.
★ 5Damage increased to 550% of own Attack.
★ 6Damage increased to 565% of own Attack.
★ 8Damage increased to 505% of own Attack.
★ 9Damage increased to 520% of own Attack.
★ 10Damage increased to 535% of own Attack.
★ 11Damage increased to 550% of own Attack.
★ 12Damage increased to 565% of own Attack.

Golden Dragon

SSR rarity Growth Phase Sanctum glory
Evolves from: Light WhelpEvolves to: Heavenglow Dragon

Strikes with power, stands with resilience

Skills
Radiant Light

Opening Skill: Grants Dragon Roar to our Sanctum Glory faction Luminaries, increasing its dual defenses by 30%. When activated, applies Blessing Buff to 3 random allies, prioritizing Luminaries that can receive Grace.

Star upgrades (10)
★ 2Physical and Magic Defense bonus increased to 26%.
★ 3Physical and Magic Defense bonus increased to 27%.
★ 4Physical and Magic Defense bonus increased to 28%.
★ 5Physical and Magic Defense bonus increased to 29%.
★ 6Physical and Magic Defense bonus increased to 30%.
★ 8Physical and Magic Defense bonus increased to 26%.
★ 9Physical and Magic Defense bonus increased to 27%.
★ 10Physical and Magic Defense bonus increased to 28%.
★ 11Physical and Magic Defense bonus increased to 29%.
★ 12Physical and Magic Defense bonus increased to 30%.

Ghost Dragon

SSR rarity Growth Phase Otherworld return
Evolves from: Shadow WhelpEvolves to: Nethercrypt Dragon

Strikes with power, stands with resilience

Skills
Gate of the Beyond

Opening Skill: Grants Dragon Roar to allied Luminaries of the Otherworld Return faction and increases the HP of allied summons by 20%. Upon activation, continuously applies Imprisonment the target and summons up to five Whelplings to launch multiple attacks. Each Whelpling deals Magic Damage equal to 100% of its own Attack to enemies in a very large area around the target. If the channeling is interrupted, Imprisonment ends immediately.

Star upgrades (10)
★ 2Damage increased to 88% of own Attack.
★ 3Damage increased to 91% of own Attack.
★ 4Damage increased to 94% of own Attack.
★ 5Damage increased to 97% of own Attack.
★ 6Damage increased to 100% of own Attack.
★ 8Damage increased to 88% of own Attack.
★ 9Damage increased to 91% of own Attack.
★ 10Damage increased to 94% of own Attack.
★ 11Damage increased to 97% of own Attack.
★ 12Damage increased to 100% of own Attack.

Black Dragon

SSR rarity Growth Phase Illusion veil
Evolves from: Dark WhelpEvolves to: Shadowbane Dragon

Strikes with power, stands with resilience

Skills
Spellshatter

Opening Skill: Grants Dragon Roar to ally Illusion Veil faction Luminaries. Randomly increases the next Overdrive Energy Consumption of an enemy Luminary by 1. When cast, deals magic damage equal to 510% of Attack to 3 random enemy units (prioritizing Luminaries). Increases their next Overdrive Energy Consumption by 1 when dealing damage. After 6 seconds, further increases their next Overdrive Energy Consumption by 1. The effect is removed early when the target casts an Overdrive.

Star upgrades (10)
★ 2Damage increased to 450% of own Attack.
★ 3Damage increased to 465% of own Attack.
★ 4Damage increased to 480% of own Attack.
★ 5Damage increased to 495% of own Attack.
★ 6Damage increased to 510% of own Attack.
★ 8Damage increased to 450% of own Attack.
★ 9Damage increased to 465% of own Attack.
★ 10Damage increased to 480% of own Attack.
★ 11Damage increased to 495% of own Attack.
★ 12Damage increased to 510% of own Attack.

Fire Whelp

SR rarity Juvenile Phase Elemental echo
Evolves to: Red Dragon

Deals extra damage to targets afflicted with [Icebound]. Defeating an enemy increases own Penetration.

Skills
Restless Bloodline

Opening Skill: Grants Dragon Roar to allies of the Elemental Echo faction and gains 2 Wyrm Energy for self. Upon activation, launches a fireball that deals magic damage equal to 310% of self's Attack to enemies within a large circular area, and applies Ignite.

Meteor

Unleash a massive fireball to deal 220% Attack as magic Damage to the target and all enemies in a wide circular area, inflicting Ignite. 20 second Cooldown.

Fire Scale

Boost Attack by 15% and gain immunity to Ignite.

Flame Breath

Basic Attack. Spits a fireball at the current target, dealing Magic Damage.

Star upgrades (5)
★ 2Damage increased to 270% of own Attack.
★ 3Damage increased to 280% of own Attack.
★ 4Damage increased to 290% of own Attack.
★ 5Damage increased to 300% of own Attack.
★ 6Damage increased to 310% of own Attack.

Emerald Whelp

SR rarity Juvenile Phase Wild spirit
Evolves to: Green Dragon

Reduces enemy damage while boosting allied damage. Allies of the same faction gain increased damage output.

Skills
Spirit of Nature

Opening Skill: Grants Dragon Roar to allied Wild Spirit faction Luminaries. Increases healing effects cast by this unit by 30%. On activation, summons Healing Rain in a medium circular area, restoring HP equal to 46.5% of their own Max HP to allied units within the area over 6s.

Healing Rain

Calls down Healing Rain in a medium circular area, restoring HP equal to 9% of each allied unit's own Max HP per second to all allied units within the area. Lasts 6 seconds. Costs 3 Phantom God Energy. Cooldown: 25s.

Scale of Nature

Increases HP by 15%.

Corrosive Breath

Basic Attack: Sprays corrosive flames at the target, dealing magic Damage and has a 20% chance to apply Physical Defense Down.

Star upgrades (5)
★ 2Healing increased to 40.5% of own Max HP.
★ 3Healing increased to 42% of own Max HP.
★ 4Healing increased to 43.5% of own Max HP.
★ 5Healing increased to 45% of own Max HP.
★ 6Healing increased to 46.5% of own Max HP.

Butterfly Whelp

SR rarity Juvenile Phase Arcane wisdom
Evolves to: Fairy Dragon

Strikes with power, stands with resilience

Skills
Arcane Detonation

Opening Skill: Grants our Arcane Wisdom faction Luminaries Dragon Roar, and increases our Overdrive Energy recovery by 0.1/s. Consumes all Wyrm Energy (at least 2 points) when cast, releasing (1 + consumed Energy points) Magic Missiles, each dealing Magic Damage equal to 415% of self Attack to enemy units within a small circular area.

Magic Protection

When gaining Energy, grants Damage Reduction Up.

Energy Breath

Normal attack, spits an Energy orb at the enemy, dealing magic Damage and deducting 50 Mana from the target.

Star upgrades (5)
★ 2Damage increased to 355% of own Attack.
★ 3Damage increased to 370% of own Attack.
★ 4Damage increased to 385% of own Attack.
★ 5Damage increased to 400% of own Attack.
★ 6Damage increased to 415% of own Attack.

Light Whelp

SR rarity Juvenile Phase Sanctum glory
Evolves to: Golden Dragon

Strikes with power, stands with resilience

Skills
Gallant Grit

Opening skill: Grants Dragon Roar to a Sanctum Glory Core Faction Luminary, increasing its defenses by 20%. When released, grants Fervor to allied Luminaries within a medium circular area.

Battle Spirit

Applies Morale to allied Luminaries within a medium circular area. Consumes 2 Phantom God Energy, 20 second cooldown.

Chasing Light

When gaining Fervor, dispels one debuff from all allies.

Breath of Light

Basic Attack: Spits a fireball at the enemy, dealing magic damage. If the target is a summon, deals additional true damage equal to 40% of the target's max HP.

Star upgrades (5)
★ 2Physical and Magic Defense bonus increased to 16%.
★ 3Physical and Magic Defense bonus increased to 17%.
★ 4Physical and Magic Defense bonus increased to 18%.
★ 5Physical and Magic Defense bonus increased to 19%.
★ 6Physical and Magic Defense bonus increased to 20%.

Shadow Whelp

SR rarity Juvenile Phase Otherworld return
Evolves to: Ghost Dragon

Strikes with power, stands with resilience

Skills
Demon's Gate

Opening Skill: Grants our Otherworld Return faction Luminaries Dragon Roar, and increases our summons' attack by 20%. When released, Imprisonment the target and summon three Whelps to perform multiple attacks, each dealing 80% of Attack as Magic Damage to enemies within a large circular area.

Star upgrades (5)
★ 2Damage increased to 68% of own Attack.
★ 3Damage increased to 71% of own Attack.
★ 4Damage increased to 74% of own Attack.
★ 5Damage increased to 77% of own Attack.
★ 6Damage increased to 80% of own Attack.

Dark Whelp

SR rarity Juvenile Phase Illusion veil
Evolves to: Black Dragon

Strikes with power, stands with resilience

Skills
Flame of Atonement

Opening Skill: Grants Dragon Roar to our Core Faction Luminary in Illusion Veil. Randomly increases the Overdrive Energy Consumption of one enemy Luminary by 1. When cast, deals magic damage equal to 375% of Attack to 3 random enemy units (prioritizing Luminaries) and increases their next Overdrive Energy Consumption by 1.

Star upgrades (5)
★ 2Damage increased to 315% of own Attack.
★ 3Damage increased to 330% of own Attack.
★ 4Damage increased to 345% of own Attack.
★ 5Damage increased to 360% of own Attack.
★ 6Damage increased to 375% of own Attack.