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Pan Junbao
SSR+ rarity

Pan Junbao

Taichi Master

Wild spiritIllusion veil
PVE
B
PVP
C
Overall
C
Class
Assassin
Attack range
Melee
Attack type
Physical
Rarity
SSR+ rarity

Skills

Overdrive

Showstopper Smash

Cooldown · 18 seconds Cost · 4

Quickly darts in front of a single target, applying a 5-second effect and dealing physical damage equal to 800-1280% of Attack.

Ultimate Skill

Featherweight Force

Cooldown · 13 seconds

Begins charging power, intercepting ranged basic attacks within a medium circular area for 2 seconds. After 2 seconds, deals physical damage equal to 295-439% of Attack to enemies within a medium circular area.

Secret Skill

Fluidity

Cooldown · 0 seconds

Each basic attack consumes 5% of current HP and steals 2-3.6% of the target's Attack for 6 seconds (doesn't affect bosses). This steal effect can stack up to 10 times.

Special Skill

Flowing Fist

Cooldown · 0 seconds

Gains Rage when HP decreases. When Rage is at the limit, enters the state. While in the state, lifesteal increases by 15-21%, and basic attacks are replaced with 5 Flowing Fist moves that no longer consume HP. Each move deals physical damage equal to 100-148% of Attack.

Talent

Serenity

Level 1
Increases Attack Speed by 24-40% and Crit by 240-400. At the start of battle, floats before a target and applies a 5-second effect.
Level 2
[Showstopper Smash] can trigger the effect. Applies for 10 seconds when the effect is triggered.
Level 4
[Featherweight Force] During the charge-up period, increases Damage Immunity by 80% and grants General Immunity (Control). Each time it Intercepts a ranged Basic Attack, increases this skill's damage by 20%, up to a maximum of 100%.
Level 7
While in the state, the Attack Speed and Crit bonus effects of [Serenity] are doubled.

Divinity

Level 1 Attack Enhancement

Attack Enhancement

Boosts Attack by 5%.

Level 2 Wild Attack · Illusion Crit Damage

Wild Attack

Increases Attack by 12% for 6 seconds when entering .

Illusion Crit Damage

Increases Crit Damage by 16% for 8 seconds when triggering .

Level 3 Crit Enhancement · Attack Enhancement

Crit Enhancement

Grants 150 Critical Hit.

Attack Enhancement

Boosts Attack by 7%.

Level 4 Wild Crit Damage · Illusion Attack

Wild Crit Damage

Increases Crit Damage by 16% for 4 seconds when an ally enters .

Illusion Attack

Increases Attack by 12% for 3 seconds when an ally triggers .

Level 5 Attack Enhancement · Health Enhancement

Attack Enhancement

Boosts Attack by 7%.

Health Enhancement

Boosts HP by 7%.

Level 6 Rending Wound

Rending Wound

[Flowing Fist] Damage intensifies, increasing by 2.5% per hit up to 50%

Teams

No team recommendations available.